Except this is not the case and has been proven to be not the case for the past decade.
Nobody is saying that there aren't players who will be harassed, just like there are already players who are being harassed now for non-parser related issues. Historically the issues of parser related abuse and harassment however are shown to be negligible in number compared to the rest of the playerbase and this can be seen over a decades worth of MMO titles that have allowed public parser usage.
There is a reason parsing and feeback tools keep being developed for MMOs, if the issues outweighed the benefits players would just stop developing them.
What people are saying however is that the rules against harassment and GM actions are sufficient enough to handle this, just like they are now.
SE doesn't have to worry about a separate division of parser harassment or some such because harassment is harassment regardless of the cause, a GM will review the situation like they do now, take action and move on.
If a player is finding themselves on the recieving end of harassment for their performance in the majority of the groups they end up with I promise you the parser or the other players are not the root of the problem.
What is more likely is that players who are not performing as well as they think they are will now have tangible and visible results shown through parser usage.
What some players will respond with will be something along the lines of: "But i've cleared X content! I know how to play my job!"
However the reality would be that the player didn't clear the content through their own merits but in actuality was in a party that cleared the content for them because they weren't performing at the level of the content at the time.
This still sounds like it was exclusive to the console playerbase, playing on the PC servers my experiences were entirely the opposite but like i've said before it's entirely possible that the console players who weren't used to MMO parse culture (as there aren't many MMOs that get a console release) had to go through a bit of an adjustment phase as they got use to the concept.
When it comes to FFXIV the console and PC users play on the same servers so those issues aren't likely to happen.



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