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  1. #1
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    I understand what Yoshida is saying when he thinks the community wouldn't be able to handle an in-game parser responsibly. He's most likely talking about NA and EU. I wouldn't be surprised. With games like DC Universe Online around with EXACT public in-game damage parsers(It gives you the exact number, not a rounded one. It's a calculator), I have a feeling on what the community turn into if it was added. People getting kicked for low heal or damage numbers was a daily thing. Getting fired on for having low dps. There were DPS requirements: "LF Gadgets DPS MUST DO 1.5mil DMG G2G". DCUO was built around the dang scoreboard(parser) and it probably has the craziest community ever.

    I can see a personal parser helping but then be easily abused because y'know... we're us.

    PF: "LF ilvl195 DRG 1.4K DPS IF LIE KIK AND BLACKLIST"
    Join party: "What's your DPS average?"
    "What's your DPS average?"
    "What's your DPS average?"
    All day. I don't wanna hear that mess. I'm fine with the enmity list. If there's an ilvl209 monk(In Savage gear since they do tend to be better than non-endgame 209's. Just observations) and I'm getting more hate on the boss as an ilvl200 DRG, I'm just better. That's that.

    I don't really want it that bad or need it. To be honest being a PS4 player and ilvl200 beating full ilvl210 + Thordan weapon guys makes me feel good inside...


    And most of them didn't use enmity-reducing skills. One NIN threw a smokebomb on me once... still beat eeem doe. Most BRDs/MCHs and SMNs/BLMs I go against don't use them. I never see DRGs doing Elusive jump.

    If you're in Void Ark on... the 3rd boss. You got a MNK in half ilvl200-210, never died once and is in 6th or 7th place.. no parser required that player is just bad..

    For those that say an in-game parser wont be that bad, as a veteran DCUO player, played for 3 years, an in-game parser definitely CAN have a bad effect. Remember, the PS4 player base is a very large one, and the ages of these people probably...vary. Not only that, DCUOs community including the forums revolved, rotated, orbited the scoreboard system and it has a big PS community. There were no cross servers when I left(late 2014) and the community...sigh* that community. People were kicked, fried, cooked, virtually smacked or whatever for not doing 1.5mil DPS in certain instances. If you did more damage than a scoreboard chaser(that's a real thing in DCUO... the majority of people even in PvP) then you were kicked, fried, cooked, virtually smacked or whatever for doing more damage.

    For those that say parser could help bad players, the scoreboard did not help players in DCUO. Alot of people quit because of it. And also, if that ilvl200 DRG is #4 on the enmity list and no Elusive Jump was seen that day or a heavy thrust or a DRG attacks, what makes you think that DRG is going to go out of their way to use a personal parser? People don't even listen in DF or thank you when you give them help. I wont vote kick a bad player if someone else puts up the vote.. its not right.


    I have mixed feelings for an in-game parser.. but leaning towards not wanting one. I have never been called on DPS and have never used a parser because well.. I can't. But adding the parser to PS3/4 is indeed, alot more people with access to that and I'd say console gaming in general can be more "toxic". Not sure though. Never played a PC game.
    (3)
    Last edited by Toguro; 12-01-2015 at 06:40 AM.

  2. #2
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    You know, I've got to take my hat off to the absolute hyperbole that has people taking comments that simply point out that parser based harassment does in fact happen, and conflating it with this SafeSpace crap. Posting the link to SouthPark was genius, it at once both shifts and crystallizes the debate as a face off between soft SJWs and cold hard reality.

    Yes, avoid the discussion, shift the ground and belittle others all at the same time. Absolutely amazing.

    Another word for a SafeSpace would be 'echo-chamber'. That however, is pretty much what these topics tend to become with one particular group posting and re-posting to agree with each other shouting down any dissent and driving away anyone with an dissenting point of view, no matter how reasonable they are.

    All these folks echoing each others thoughts and closing the door on dissent, creating a great echo-chamber for yourselves. Ironically this in effect creates a 'SafeSpace' free from the nasty, terrible critics who otherwise spoil the discussion with opposing views and facts.

    I don't expect this to change anything, I'm sure I'll again be dismissed, belittled, insulted and otherwise run-down in many ways. Go for it guys, have fun...in your SafeSpace.
    (5)

  3. 12-01-2015 08:34 AM
    Reason
    meh

  4. #4
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by Toguro View Post
    ...
    The protect us from ourselves argument is bull. I don't need protection from the community at large. If anything like your PF examples happen, then it's a good way to weed out parties/people you probably don't want to run with anyway.

    Also the enemity bar is a poor judge of dps. It can tell that some random dps is just auto attacking or other blatantly obvious scenarios but hrm, pet classes, enemity reductions, multiple targets, tank dps, healer dps, ability to determine what secondaries produce 50 more dps, minor changes in skill usage (like where to pop my potion in my opener). Sure none of this matters in loot piñata content but that's not really what we are asking for it to be used in. Because void ark? Lol I don't think anyone seriously has that in mind when asking for a parser.
    (4)

  5. #5
    Player
    Toguro's Avatar
    Join Date
    Feb 2015
    Posts
    378
    Character
    Vinny Falcone
    World
    Gilgamesh
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kazumac View Post
    ...
    I used the 3rd boss in Void Ark because that boss is like a sponge... literally. You just hit him and stuff. Do idols, you can barely damage him, destroy idols, hit him, adds come out, cant hurt him because of stoneskin, kill adds, hit him, fight over. There is no excuse for for a ilvl205 MNK to be in 6th place without death on the boss. Sure like others have said, it's not always accurate but neither are parsers. But I never see people use Quelling Strikes or that other stuff. Pets? Their damage would increase the bar a bit if it were included but not by that much

    A1/A1S is another example I should use then.. BLM(No quelling strikes used) is in 7th place on Faust. They suck.

    If I can beat a ilvl204 DRG or ilvl208 MCH as an ilvl187 MCH(true story), they 're doing something wrong..
    (0)
    Last edited by Toguro; 12-01-2015 at 07:12 AM.

  6. #6
    Player
    Kazumac's Avatar
    Join Date
    Aug 2013
    Posts
    385
    Character
    Kha'tan Moapaln
    World
    Leviathan
    Main Class
    Arcanist Lv 67
    Quote Originally Posted by Toguro View Post
    Pets? Their damage would increase the bar a bit if it were included but not by that much
    Prove my point much? You don't know b/c you can't see it. It is not an insignificant portion of a pet class' dps.

    You point on weeding out brain dead dps using the enemity bar is valid but it isn't good at fine tuning things such as rotations or things that give small percentage differences in dps. Additionally if the Enemity spread from the tank to the dps is large the scale becomes very skewed to be able to differentiate with any level of detail. Workable for some cases hardly that useful. Lastly it is only useful in a group scenario to give relative dps (enemity) between players. Not a good tool for introspective improvement.
    (5)

  7. #7
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by AlphaSonic View Post
    Sorry 500 DPS means someone is slacking, even an Ice Mage can pull 700 DPS. (At lvl 60)
    Lmao this so much

    I don't understand why ppl are so sensitive.

    All I see is complaints about awful players shouldn't be called out um no they should absolutely be called out respectively of course and a explanation of Why they are not even close to being optimal I.e rotation changes and cd management, it sucks for them and they feel bad in the beginning but it's all constructive criticism and if they cant take that then play a single player game....

    Parsers are tools so don't blame idiocracy on a tool
    (7)
    Last edited by Aomine1992; 12-01-2015 at 11:12 AM.

  8. #8
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Toguro View Post
    I used the 3rd boss in Void Ark because that boss is like a sponge... literally. You just hit him and stuff. Do idols, you can barely damage him, destroy idols, hit him, adds come out, cant hurt him because of stoneskin, kill adds, hit him, fight over. There is no excuse for for a ilvl205 MNK to be in 6th place without death on the boss. Sure like others have said, it's not always accurate but neither are parsers. But I never see people use Quelling Strikes or that other stuff. Pets? Their damage would increase the bar a bit if it were included but not by that much

    A1/A1S is another example I should use then.. BLM(No quelling strikes used) is in 7th place on Faust. They suck.

    If I can beat a ilvl204 DRG or ilvl208 MCH as an ilvl187 MCH(true story), they 're doing something wrong..
    Healer DPS does not compete with real DPS even at 50% effeciency, yet in most cases a healer can out aggro a DPS, Dpsing themselves. Aggro acts differently upon healer skills than normal. The Aggro meter is terribly inconsistent tool to use as measurement.


    "Naah my dps is fine, Its just low cuz I Elusive Jumped."
    (6)