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  1. #1
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    Sep 2015
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    Limsa Lominsa
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    i've been gaming for 27 years.. why is parser must have??

    is it that hard to see how fast you take out a mobs hp?? is it that hard to read bsttle log numbers and do the math??

    parser numbers have been known to be inconsistent parser to parser. I never understood the addon needed game play from Wow. I play fine on my ps3 only 1 time in the time iv played has a person complained about my dps. and that was a mnk in haukke manor saying my lvl 28 pgl dps sucked. at the end of a dungeon mind you.

    Thing is, i was having an issue remembering where my positions where on top of tank was picking lousy spots.


    Thing is rotation sequence is 1 part of many that factors your dps rate. How fast you attack a mob after pull, and gear also contributes to it.

    I also never saw any info of them adding an ingame psrser... mind putting in a link??
    (4)
    Last edited by Azazua_azura; 11-30-2015 at 02:00 PM.

  2. #2
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by Azazua_azura View Post
    I also never saw any info of them adding an ingame psrser... mind putting in a link??
    There's been no talk of an official parser. What people are referring to when they talk about 'official' parsers is actually add-on support, where players can make their own plug-ins for the game to enhance their own play experience. It's surmised that a parser is going to inevitably be one of the first ones out of the gate. Not that I care. Just as you said, if you're playing to the best of your ability then a parser is entirely unnecessary. And, really, a level 28 dungeon is the LAST place to be berating people over numbers. You're still learning, with Haukke being where you learn that stunning enemies can be better than running away from them (all the AoE can be stunned).
    Quote Originally Posted by Ruri View Post
    They showed a video or screeenshots with the in game parser on so it does exist, just not released yet. Please look forward to it.
    I think I remember that video. It was from their testing group running new content for quality control and difficulty gauging. That's for in-house use, they've never once said it was a future feature of the game. Though I believe Yoshida has stated that he's not sure the community could use such a thing responsibly. But that's about as credible a statement as that video.
    (0)
    Last edited by Gilraen; 11-30-2015 at 02:51 PM.

  3. #3
    Player
    Ruri's Avatar
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    Mar 2011
    Location
    Uldah
    Posts
    2,671
    Character
    Ruri Valeth
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Gilraen View Post
    I think I remember that video. It was from their testing group running new content for quality control and difficulty gauging. That's for in-house use, they've never once said it was a future feature of the game. Though I believe Yoshida has stated that he's not sure the community could use such a thing responsibly. But that's about as credible a statement as that video.
    Yes that's the one i was mentioning. I know they didn't say anything about releasing it but it does exist somewhere in the game code.
    (0)

  4. #4
    Player
    KarstenS's Avatar
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    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Azazua_azura View Post
    is it that hard to read bsttle log numbers and do the math??
    For fights where the numbers are needed: Yes.

    Also DoT ticks are missing in the log at all. Thats the reason the parsers are a little bit inaccurate. They try to calculate the DoT damage itself. Because of RNG, there will be always a difference in numbers and crits.
    (3)
    Last edited by KarstenS; 11-30-2015 at 06:48 PM.

  5. #5
    Player

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    Sep 2015
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    Limsa Lominsa
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    Quote Originally Posted by KarstenS View Post
    For fights where the numbers are needed: Yes.

    Also DoT ticks are missing in the log at all. Thats the reason the parsers are a little bit inaccurate. They try to calculate the DoT damage itself. Because of RNG, there will be always a difference in numbers and crits.
    Should really have it programed to the hp bar instead of the battle log, give slightly better accuracy.

    And thanks for the adult reply.
    (0)

  6. #6
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Azazua_azura View Post
    i've been gaming for 27 years.. why is parser must have??
    They just want to see what their numbers are...or compare it to having people to tell them what to do. As a PC and PS4 player I say let them have it. I have no use for it, I have enough sense to figure it out myself. What to use, where and adjustments along the way. They did talk about putting one in for individual users..I'm not going to do the googling for you, but you can! The real hunt..begins.
    (2)