Parsers are really bad. They were originally created by the CIA for mind control. They have a direct link to the JFK assassination and every other major assassination attempt in the 20th century.

Parsers are really bad. They were originally created by the CIA for mind control. They have a direct link to the JFK assassination and every other major assassination attempt in the 20th century.



To people who use "just use the enmity bar" as an argument. You do realize that you're still essentially telling people that it's okay to judge other people on their performance and do whatever they deem fit with whatever information they got from looking at the enmity bar? Your so called harassment is still very possible this way. Unless, of course once everybody start using the enmity bar as a dps gauge that you'd start arguing that it's NOT accurate when people start pointing at your dps using the enmity gauge?
To people who use "just stick to people you know for hard content" as a suggestion, I thought your biggest fear was being shunned from content when people see your low dps. Now you're telling people to never even bother reaching out to strangers in the first place? You want segregation from the get go instead of inclusion based on merit? How does that work in your brain? I don't want you to exclude me but I think people should stick to their own in the first place? Are you somehow the exception to the rule?


First I just wanted to say, Don't bring up fears/anxiety and phobias and mock them. I'm of Austistum Spectrum << what dr are calling it now. Aka aspergers, main symptoms are coordinations issues, high anxiety and social/behavioral issues (i have a hard time expressing my thoughts well, and tend to get frustratesd over it)
I also was diagnosed with ADD which is now AD/HD, my symptoms are over focusing, memory (on somethings) and I have a hard time reading numarical equations such as ratios (to a point, i can read basic ones like miles per hour) Algibra and sometimes basic math.
I don't use either disability as a crutch, i just do what I can to set things up so I play well. Such as taking off all numerical data since all the chatlog spam/flying numbers was causing me to loose focus, and just making me confused. And on a few jobs I use macros to help my coordination issues so I know i'm doing needed skills when I to. Such as applying dots then using bane, or putting swift case with raise/protect.
I see myself as a hardcore gamer, i bang myhead against the wall making sure every hotbar for every class is laid out fluidedly to do what I need to do. I practice my skill use for ours going as far as to have my b/f be a healer and we undersize dungeons just o i can get better in dungeon senarios.
I also DISPISE being lazy or carried, and due to my experiences in ff11 i dispise being called a bad player.
What i dislike, is this hive mind mentality that you have to know numbers to be a good player, i also dislike a majority of posts in this thread from people coming off as bullies.Going as far as to say anything to discredit a persons opinion or personal experience.
I have had 0 issues doing any content you guys keep listing, the only content i have not done YET is alex savage, which i do want to get into.
This is the thing about parsers is, one key issue. there is no such thing as a personal parser, hivemind mentality would dictate that you wou;d need to show or tell numbers. And again from my personal experience people bring that mindset oyut of raiding and into everyday playing. Even with out a personal parser that is already happening. ff14 2.0 started off with a great community, now a days it isn't so much. Once i broke up with my ex and started to play more, i was harrassed very often when I was a fresh tank, to the point of nearly having panic attacks trying to explain I'm new, or saying I'm sorry for new. I'm a HUGE apologist when I know I'm playing subpar.
I personally don't need numbers to know if I'm playing well or not, and I don't want that stuff forced on me giving me unneeded anxiety to the point where I have to quit. I've been trying to play ff14 since 1.0, And i don't want to feel forced out over this like how i felt forced out of WoW over addons and voip.
So instead of trying to push me aside, mock me, or discredit me. Look at this from my side of the spectrum. I work hard to play well, make sure i'm not being a burden, make sure I'm geared well. I ask for tips, advice, practice content, practice playing. So what if i dislike parsers, that my personal opinion. I still do all I can to play well.
Last edited by Azazua_azura; 12-02-2015 at 07:46 AM.
The thing is that parsers already do exist in the game, and they are quite widespread. However, no one really cares about them that much unless there's a DPS check involved. These DPS checks only really exist in EX Primals and Alex Savage. In EX Primals, they're such small DPS checks at this point in gear that you'd need to have exceptionally poor DPS in the party to fail it. Savage is the main one. I know you say you're trying to avoid this certain mentality where numbers are forced on you, but it already exists in the part of the game that you yourself have said you haven't done yet. Considering the game has stayed very tame despite widespread parser usage, it's pretty safe to say that adding an official one won't hurt the community
The reason people disagree with you is because parsers are not what's at fault, and fighting to keep them away is not what will help prevent the issue you wish to prevent. I know you cite DCUO, but try and remember the playerbase. DCUO is a free MMO that was available on consoles at release. This means you had a lot of people playing it who were playing it because it was a free game that looked cool. You had a large player base that didn't require any investment. I'll refer to them as "adolescent" for sake of ease (note: this is a catch all term for a lot of different things I'm not bothering to dive into :P). Because of that, you got a lot of the Call of Duty mentality. This game does require an investment. Financially, it's quite a large investment compared to DCUO. This weeds out a lot of people that would bring that mentality to the game. This is shown in many of the other cases noted that had a model more similar to this game where implementation of a parser did not damage those games. Quite honestly, very few people care about performance at the moment in this game that already has a parser. Where we care about it, and the reason that we want it, is for Alex Savage.
The arguments displayed so far show how your fears, no matter how valid it may be for you to have them, are not something you need to worry about in this game.
Do you need numbers to be a good player? No. There are plenty of good players who are on PS4, which means they don't have parsers. But having numbers does offer reassurance that you are doing the correct thing, and if you aren't doing the correct thing, that there are places you can improve. It's an extremely helpful tools that many of us would love to utilize.
I'll note, I'd be completely in favor of having DPS meters be completely personal in all content outside of EX primals and Alex Savage (it might be necessary for Alex Normal as well, I've seen some missed DPS checks there oddly :P), but in that content, showing data on all party members is beneficial to the success of the group and needed.
No, but it tells him that the change he made was in fact beneficial, something he would not have been able to tell without seeing the number increase on the parser, as it was a minimal change, but still a gain. You missed his point completely. (I will say I don't like triggers though, but he also didn't mention triggers. Most people I know who parse actually don't use the triggers. I feel like thats a wholllllllle different argument :P)Your parser TELLS you that? You couldn't have POSSIBLY, figured that out by yourself, with practice, really? Interesting argument. Lets just also point out what you probably use it for the most, TRIGGERS.
Last edited by Kezy_Kaatapoh; 12-02-2015 at 08:39 AM.

Another thing about those who support the PPA (Pro-Parser Agenda). Babies do not possess the motor skills or cognitive skills to do top tier dps. Parsers would single out these babies, leading to them getting vote kicked. Therefore if you support the PPA you hate babies.


I am sorry that you have to be treated like a second class player because of a few safe space anti-parser ideologues.
I feel like the pro-parser crowd is gaining traction and hopefully you will get a parser sooner rather than later.
Look how scary they can be tho =x
Can we ban baby clowns from the game? I find them highly triggering and very problematic. This game needs more baby clown free safe spaces.
Is this what the foundation your anti-parser argument is? Semantics?
You can blow-hard all you like on some symantical argument, but it does not change anything in regards to this:
http://support.na.square-enix.com/fa...=68216&id=5382
You can't dance or argue around the fact that harassment is an actionable offense. Parser harassment is not exempt from this rule. It's both reportable and a banable offense. There is no other reassurance that can be provided and players can't be made any safer than they already are.
Parsers are here and they are not going anywhere. PC players will continue to use them with impunity. You just want to keep players like the OP under your thumb for the most absurd reasons.
Last edited by zosia; 12-02-2015 at 07:16 AM.



Maybe these babies should just git gut? This isn't some freaking game, this is serious business, you can't carry deadweights around all the time. If they don't perform, these babies will have to find a different job, simple as that. There are other jobs out there where you don't drag everyone down with your toaster skills. Should be common courtesy, what are the parents even teaching their brats?
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