Yo! I'm bored so I figured I'd post a question that everyone here has experience with and has probably been mentioned before several times over. Every Tank Job in this game has certain moves that they almost never use, or at least use far less frequently than the rest. I want to know: which moves are your bottom feeders, why, and what might be done to change that.
For example:
- 1. Pld: Tempered Will.
I almost never use it. Cooldown is WAY too long and the move has almost zero utility except in rare instances.
Solution? Lower the CD, maybe add an additional effect (Tp regen? Raid utility? Anything, really)
- 2. Drk: Abyssal Drain.
I use it very infrequently. Unleash does the job just fine for Aggro, and Hp regen is only a plus when in Dark Arts... which severely drains my MP pool for extra healing that I typically have a healer there for.
Solution? ... I dunno. Increase Mp cost, but swap the effect of Dark Arts (ie: Abyssal drain always restores small (much less than currently) amounts of Hp, but only provides aggro when used with Dark Arts) I dunno, but right now I just don't use it much.
- 3. War: This one's a toughy... Maybe Unchained?
I still use it quite a bit, but not as often thanks to the stance dancing brought in by Deliverance.
Solution? Again, I don't know... maybe lower the CD or add a reverse effect while already in Deliverance... but that seems Op....
These are just the 3 that came to mind. I'm sure other people have their own lists and reasons (maybe it's just in a bad spot on your Hotbar...who knows). Have fun with it. What moves grate your gears and stay hidden at the bottom of your utility belt collecting dust?
PS. This is not just for Pld's to gripe. I realize that the current state of affairs means Pld's have more moves to complain about than Drk's and War's, but I'm actually more curious about those 2. So try, just try, to not turn this into another Pld dps debate.
EDIT: A couple of things that have come up over the course of the thread that I figure I should address:
- 1st: Moves you "do not use as often" DOES NOT MEAN THEY ARE BAD. It just means you don't use them as often. It might mean they are bad and are in need of a fix (Pld, in most cases), but it could also mean you just aren't using them as effectively as you could be for whatever reason. When discussing why you don't use a move as often, take this into account. Stretch your imagination. Even a "good" move can go underused (For example: Hallowed Ground is by far the strongest Defensive Cooldown in the game... but is also one of the least used because of it's long CD. For the sake of not spending it, Pld's often don't use it for entire dungeon runs. Does that mean it's bad? No. It's just underused)
- 2nd: "Fixing" a move that you don't use as often does not exclusively mean pleading with SE to make an adjustment with several pages of math to back up your ideas. Again, in the case of Pld, it might require some SE intervention to get the most out of it, but in some cases the person who listed the move as "underused" might just be misinterpreting its utility. In that case, I ask that more experienced tanks who main the specific job in question to take it upon themselves to provide insight to the less experienced and explain how that player might get more use out of the move (And try to be nice. "HAR HAR Git Gud!" isn't helping anyone and just makes you look like a fool).
This includes the all-perfect Warrior. Don't be afraid to ask questions about it if there are moves you are not sure about just because everyone and their dog says that the job is perfect. The job might be perfect, but that doesn't mean you're perfect using it. The idea here is that Tanks (especially those who traditionally main-ed other jobs) might learn how to improve their tanking. Let's help each other out.
To this end, you guys have been great so far. I've seen several moves explained in greater detail (including some Pld moves that are widely considered "broken" or too situational to be useful) so that people can take better use of them. Very nice work. Keep it up.