More gold saucer fun!
And release new job faster. every two years won't cut it.
More gold saucer fun!
And release new job faster. every two years won't cut it.
1) Much more housing property for sale.
For far too long this rather large aspect of the game (which continues to receive additional updates in the form of crafted items, event awards, and additional content tied to housing) has been restricted to a small percentage of the playerbase due to limited availability. It's time it became a priority to make housing available to everyone who can afford a property lot. That means ensuring there are enough homes for *every player*.
Last edited by Gyson; 11-27-2015 at 08:30 AM.


Convince SE to take the XI staff and integrate them with the XIV. Have the XI staff focus on adjustments to what's currently in the game while the current staff continues to make content or vise-versa.
Last edited by FallenArisen0990; 11-27-2015 at 08:45 AM.
Rework the class/job system: make job branches from class at level 10, give the job its own skills/traits tree. Each existing class can have potentially a second job.
For extra jobs: make them being "extra" so that you can choose between roles while playing the same job. (DRK tank/dps, DNC tank/healer, RDM tank/healer/dps, SAM tank/dps)
Last edited by Noelzzz; 11-27-2015 at 06:17 PM.
1. Add more than two or three hairstyles every couple of months. At least five or six if your going to have us wait so long.
2. Reduce the prices for optional items in Mog Station. They all cost far too much just to by one or multiple of the same thing.
3. Let use change our retainer's hairstyles. If we can hire a retainer, then we should be able to change their appearance whenever we want to, like what we can do with our main characters.
4. Get rid of certain cross skills for classes that are just plain useless, like Savage Blade for DRK and Cure and Revive for Paladin, or make them useful.
5. Either give us more Retainers for free to hire, or expand how much each can hold, because as many people have said before. With Heavensward further expanding the game, we need far more room to store all the items and gear we want to collect and don't want to get rid of them because of lack of space.
6. Make it so that certain ememies, like the beast tribes, can do more status effects than just slow, because really all it is is annoying.

Along with the PvP implementations in 3.2, it would be nice to have an area outside of wolves' den/frontline where players can test abilities against each other (maybe a small designated area in Wolves' Den Pier). New arena maps + smaller team battles (CTF and two teams only) would be great as well.
a better community xD
though I'll take queuing with my chocobo out for a 2nd option.
1. Open World/Server Content
2. More useful gear, stop giving us gear that's like 30 levels lower. I want more than 2 "optimal 210 sets." If you want raid gear to be max, make it 215 then or something. If you wanted "gear progression" introduce it WHILE it's relevant, not when no one wants it.
3. More housing items, mirror-able housing items.
if I had to just pick a few..
1) Gear to actually grind for and gear worth grinding for.
2) Challenging content so that the gear I've worked for has a purpose.
3) Challenging content that doesn't get nerfed.
4) My character not being a helpless dummy in cutscenes anymore.
5) No more five hour long PVP queue.
6) When the next race is released - that it isn't just another human with a different animal part stuck on their head/butt.
7) Synced "couple" animations between two people - dances, hugs, etc!



This is horribly imbalanced. Could you please change it to ONE of the main character outfits? Noctis' outfit should be available to both genders like Clouds' outfit is. Also the gender locked mount is awful.
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