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  1. #31
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    1) Raid Roulette, and easy-mode raids (to allow everybody to see the story)
    2) MSQ ! I want to see how story ends right now, not in 2030 ! ^^
    3) More relevant crafts. Crafted equipment should be better than the stuff you get from doing tomestomes. Or maybe being able to change your esoteric equipment to HQ esoteric using your crafter classes and some rare items. I don't know. I just want crafter to be useful.
    4) SCH and SUM as separated classes, or second job for every class.
    5) Blitzball in Golden Saucer
    (1)

  2. #32
    Player
    ShiloEET's Avatar
    Join Date
    Oct 2013
    Posts
    185
    Character
    Nykova Williams
    World
    Balmung
    Main Class
    Gladiator Lv 60
    1. Put everything in the DF from the start.
    (0)
    I don't think anyone can stop me anymore, except for god"...

  3. #33
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by ShiloEET View Post
    1. Put everything in the DF from the start.
    Alexander Savage or Thordan EX would be close to impossible with DF, people still fail Bismarck EX!
    (0)

  4. #34
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    1.) More midcore/challenging content. Our current options are face roll easy/ auto pilot mode, or very few and limited hardcore raids. Either add something in between or expand the amount of raid content. The game has a wider audience than 98% glamour farmers and 2% harcore players.

    2.) Job customization. Skill trees and specializations are a good example. I think the materia revamp would be the easiest way to introduce this. For example, implement job specific materia with ability modification I.e. increases crit chance of death flare by 10% or extends huton refresh effect by 10 seconds when using armor crush.

    3.) API/ add-on support. The UI is clunky. Just let us fix it already.
    (0)

  5. #35
    Player
    Hayward's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    857
    Character
    Hayward Timberwolf
    World
    Adamantoise
    Main Class
    Summoner Lv 70
    1) Stop trying to cater to these "raiders" at the expense of other players. They'll NEVER be satisfied with anything you develop. They only live for the power trip.

    2) Consider integrating puzzle elements (e.g. Certain enemy groups must be killed in a certain order or they revive entirely) in each dungeon to slow down speedrunners.

    3) Make the current armor rewards in the new dungeons part of a series of upgrade recipes for crafters (iLv for the resulting armor can be 195-200)
    (4)

  6. #36
    Player
    SnugglesD's Avatar
    Join Date
    Aug 2015
    Posts
    232
    Character
    Snuggles Doombringer
    World
    Gilgamesh
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Hayward View Post
    1) Stop trying to cater to these "raiders" at the expense of other players. They'll NEVER be satisfied with anything you develop. They only live for the power trip.

    2) Consider integrating puzzle elements (e.g. Certain enemy groups must be killed in a certain order or they revive entirely) in each dungeon to slow down speedrunners.

    3) Make the current armor rewards in the new dungeons part of a series of upgrade recipes for crafters (iLv for the resulting armor can be 195-200)
    Never, at any point in the history of this game, has it catered to raiders. Not once. This game and 98% of its content is catered to people obsessed to playing dress up with their underage catgirls. There's next to no incentive to raid. You can get equivalent gear (gear far stronger than you need because you don't bother to attempt anything challenging enough to require it) by running one absurdly easy dungeon once a day.

    The delusions...
    (1)

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