So your CP is 436 with food? If you can get to 437 my rotation in Caimie's guide, or in Jade-Nephrites 2 star crafting topic on this forum will get you where you need. The stats required are minimum, besides the 437 CP. There are other rotations in these forums as well, but they require much higher stats usually. The rotation I made is pretty much what I do for any 1 star or 2 star (for 1 star I just require less FS success).
I have never made a NQ 2 star finished product as of yet and I only use HQ mats that I craft. No HQ sea/land/earth aethersands. I suggest practicing the rotation on skypirate gear since it is much much much cheaper to make and has the same requirements. Aim for 1500-2500 starting quality when you are making a finished red-scrip item, but practice skypriate gear with the cheapest recipe on your server that you can do (as it requires being a specialist).
As you practice you will get a feel for what these crafts generally go like, and what works when things don't go quite right. Once you are confident in making skypirate I would start making your 2 star red scrip materials for your gear. If you can HQ half of them, and HQ the rest of the craftable mats, that should give you 1500+ starting quality and make it fairly easy.
Last thing is reclaim. I feel like reclaim is a crutch that leads to people relying on it to save them when they make bad decisions. The more you manually craft, the easier crafting anything becomes.
As for your particular rotation with your current CP.
1.) You use RS, PbP, CS2, and MuMem for progress. You can change MuMem and RS for FS and Maker's Mark to save 10 durability. Just do MaMa CZ SH1 PbPx2 FSx11. It rquires 17 more CP then your start but ensures PbP doesn't fail. Aim for 9 successful FS. This is also the method used in my rotation, but it is the most efficient startup/guaranteed progress method with such a low CP cost.
2.) You can finish your synth with 3 cs2 now. So you can refresh CZ and put up IQ before starting your SH2+WN+HT spam followed by 2 CS2 to leave you with 10 dura and then MM2
3.) Refresh CZ SH2 HTx5 SH GS ING2 BB CS2
This method gets you 9 HT and leaves you with 12 CP. Slightly better then your current version but much better progress. I would still just get 1 more CP and do my rotation as it has the same progress and more HT.