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  1. #191
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    Would love to see a Magic distant DPS/buffer using either their hands or orbs to send direct damages (with no casting, a bit like lightning on FFXIII) or channelling spells.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  2. #192
    Player
    MoonPhaseAlpha's Avatar
    Join Date
    Aug 2013
    Location
    Do u know... La-Hee?
    Posts
    331
    Character
    Lyneya Rose
    World
    Coeurl
    Main Class
    Dancer Lv 100
    My predictions for next expansion:

    Dancer - Tank
    Samuari - DPS
    Red Mage - Healer

    Honorable Mentions

    Rune Fencer - Tank
    Beastmaster/Hunter - DPS
    Chemist - Healer
    (1)


    ♥ Jack of Hearts ♥

    "Any sufficiently advanced technology is indistinguishable from magic." – Arthur C. Clarke

  3. #193
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    My prediction is

    Time Mage
    Samurai
    Red Mage

    Though, if we are choosing, not predicting, then:

    Red Mage
    Ranger
    Necromancer
    (1)

  4. #194
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,002
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Personally, I hope they give us at least one unexpected, new or underused job, like they did with Astrologian and Machinist.
    I like being surprised. >w>
    (1)

  5. #195
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    DANCER... I think DANCER would be a good new job because DANCER is a great job. I think DANCER could play any of the 3 roles just depends on how DANCER is setup.
    At some point we should get rdm because this is Final Fantasy.. but I have no clue how it would fit in this game unless it had 3 stances.. can't change stance in combat or instanced places.
    Ok everyone that wants a SAM but make them a DPS...
    (1)

  6. #196
    Player
    Dreamsoap's Avatar
    Join Date
    Aug 2016
    Location
    Uldah
    Posts
    383
    Character
    Jye Greene
    World
    Malboro
    Main Class
    Monk Lv 60
    Lagmancer:

    Cast Queue debuffs, rubber banding DoT and a 10 min Freeze.
    In all seriousness though, the red mage phys/mag thing sounds awesome. I usually play hybrid classes.
    (0)
    Last edited by Dreamsoap; 10-12-2016 at 02:09 AM.

  7. #197
    Player
    Teraluna's Avatar
    Join Date
    Aug 2013
    Posts
    662
    Character
    Tera Luna
    World
    Louisoix
    Main Class
    Conjurer Lv 100
    Not well up on previous FF games, but I'll link from other games:

    1. Cleric (Aion) http://gameguide.na.aiononline.com/aion/Cleric

    2. Necromancer (Rift) http://telarapedia.gamepedia.com/Necromancer

    3. Chloromancer (Rift) http://rift.wikia.com/wiki/Chloromancer
    (0)

  8. #198
    Player
    Auteur's Avatar
    Join Date
    Mar 2014
    Posts
    133
    Character
    Vardy Davout
    World
    Coeurl
    Main Class
    Red Mage Lv 80
    1. Samurai, most obvious but could be tank or dd;

    2. Dancer, healer I guess (unsure how skills would work); and

    3. Pirate, outta left field, sword and pistol offhand dd ala Gangplank.
    (1)

  9. #199
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    Oh well, looks like it got revived.

    I made a concept way back when for Red Mage back in the 2.x days with the idea of it being a mid-range DPS that had spells and melee attacks operating on two independent GCDs, so they use both MP and TP, have very frenetic, fast attacks, and are movement dependent based on their relative distance to an enemy rather than their position near it. I'd still like to see that- The reason I play MNK and MCH more than any other jobs are because they're both very fast attacking classes that have a lot of off-GCD skill weaving. But what if skill weaving was a major class mechanic? Ooooooh.
    (0)

  10. #200
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,502
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    I have no idea what to expect... But I hope for

    Viking
    Time Mage
    Red Mage
    Parivir/Yojimbo
    Fencer
    (0)

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