Quote Originally Posted by Giantbane View Post
I wish flash had blind on it baseline so it was a more meaningful cross class ability.

And I wish the PLD flash talent applied a debuff that increased damage (or at least magic damage) to the target for the next 5-10seconds. Would help lagging PLD aoe DPS without just giving them a straight AoE DPS move.
Neither of these would be effective for actual Tanking...

If Flash bound its targets, positioning them accordingly would be extremely difficult. Tank's have to think about that kind of thing. If i'm doing a stretch or drag pull, Flash would stop me dead in my tracks. If I wanted to keep Mob Aoe's away from the party, Flash would stop me from doing that. Given that Flash is the only AoE way a Pld can fast grab group enmity, this would be terrible for them.

The debuff wold be bad too, especially for casters. It sounds like a really good idea at first, but, again, it wouldn't work for a tank. The whole point of Flash is to hold aggro. If it applied a Debuff that allowed AoE casters to do more dmg, Pld's would be risking increasing the enmity of their party more than their own. It would be like applying the effect of overhealing to your casters. Pld's already have a hard enough time holding mob enmity (weakest enmity multiplier and zero aoe dmg), doing this would only make it worse.