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  1. #16
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    No, it would not be a solution to give one of the tanks a unique vulnerability up debuff. That would be terrible because if it's balanced at an equal amount of gear, that tank would be overpowered during the middle part of progression when the DPS get weapons first (especially once all 4 have it) even assuming that the 3.2 changes linearize how fast tank DPS scales as we outgear content. If the 3.2 changes don't do that it would be even more messed up when one tank is in VIT and another is in DPS gear.

    Just give up on this stupid insistance that PLD is the pure tank when we all know it would be game-breaking to actually make them a measurably better tank than the other two and increase Paladin's DPS; it's not even contrary to the lore or anything since PLD are basically the elite royal guard and not some sort of juggernaut that made a pacifistic oath. There's literally no reason whatsoever PLD should have low DPS or a lack of magic mitigating skills (or DRK should lack physical mitigating skills, TP management in Grit, or any utility whatsoever as OT).
    (0)
    Last edited by eagledorf; 11-25-2015 at 09:59 AM.