Quote Originally Posted by Jpec07 View Post
The most direct route would be to give PLD a way to apply Vulnerability to their opponent. In this way, they would be indirectly contributing to group DPS. If balanced properly, it would make up the gap between PLD MT and DRK and WAR MT DPS. And in order to avoid making PLD suddenly necessary again, make it not 100% uptime (though still a result of our action, so we can control when it applies). Not sure how this would fit in with the job fantasy, but it would definitely make PLD a lot more desirable.
I like this idea, actually just suggested something similar in the other Paladin thread.

Though I think the idea of the Paladin inspiring party members and giving them a damage buff may fit the Paladin theme a bit more than applying a debuff like ninja's trick attack would. Ultimately either would work while leaving the Warrior to be the "damage" tank and letting paladin still contribute to raid damage.