I grinded out flax for my first million to pay a friend back who lent me it for a glamour with 1 gatherer in the 30s and no crafts leveled. If you apply yourself (especially with high level DoL/DoH) then you'll find ways to make money easily. Markets in MMOs, especially those which feature continual cap raises and patched vertical progression, are never stable for extremely long periods of time. Things will come and go in popularity as more content is added. You can't expect to do the same thing the entire time without adapting to the market.

You say you have a level 60 HQ set, that's plenty to start making primary materials (primary materials count as crafts because they're crafted, just because you refuse to call them such does not change the fact that they indeed are) needed for airships or 50-60 crafters who aren't omnicrafting. You can also if you insist on creating finished products go into other markets like for example making crafting class quest items and selling them for decent profit. You can see what's trending on your server by checking the history and then jumping in on the market as well. If you chose to not see the value in older crafts (which are still in demand for glamour and housing and whatnot) then that's your own choice.

As for the cyberbullying claim, nobody in this thread was malicious toward the OP despite him seriously trying the patience of everyone who attempted to offer him advice. I also find it strange that your first post on the forum despite being registered for quite some time was in the defense of the OP who has been rude and uncooperative with everyone in the thread but I won't say anything more on the matter. As for the gil thing as others have suggested if you only have 3k gil with level 60 gathers then you haven't put any effort into making gil at all.