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  1. #1
    Player
    Kalinas's Avatar
    Join Date
    Dec 2013
    Posts
    149
    Character
    Kalinas Luminas
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    It's tough because while i see the reason for wanting something for FC's to do together...the way it's set up is really still more of a solo activity while 3 others usually afk in the workshop. If you have a smaller FC like mine (7 people that are never on at the same time) then this becomes a chore if you want to make 1 step aetherial wheels. Begging LS's and friends to come help gets pretty old fast. I hate to burden other people if I can avoid it. If I have to make a multi-step piece...then I usually have to pre-make all the mats for the stages and ask my friends to afk while I turn it all in, this is not ideal as a number of times you get a progress boost that messes with the counts. I've seen people resorting to Party Finder and offering Gil rewards for helping. Kinda not fun. Now if the workshop was 4 crafters and a 30,000 quality project that you shared extra CP for as a group and the items could only be made using the workstation...sure, now that is group crafting and could be fun. As it is...I feel the light party restriction should be tossed.
    (11)
    Last edited by Kalinas; 08-07-2016 at 02:21 AM. Reason: to get over 1000 :3

  2. #2
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,441
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    This is a pointless requirement. If everyone had to actually contribute it would be one thing. But so long as the person turning in has the ability to do so, everyone else can just go afk. If they aren't going to modify it so all crafters in the group are important, just get rid of it.
    (9)

  3. #3
    Player
    Tanama's Avatar
    Join Date
    Aug 2012
    Location
    Phorampa Wildwood, Valeria
    Posts
    626
    Character
    Jenity Dionysus
    World
    Hyperion
    Main Class
    Archer Lv 80
    Devs, can you please remove this annoying requirement in time for patch 3.4?
    (8)

  4. #4
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Well there is no answer from SE for a very long time. So I guess that's not gonna happen. Sadly. Requirement to have audience (because 3 crafters only stand there whole time) in workshops is annoying to say the least. And serves no purpose other then annoy people.
    (4)
    Last edited by Galborion; 09-06-2016 at 11:58 PM.

  5. #5
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,825
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    e level requirements in some ways really are a joke. Mainly due to the fact that sometimes, you will see something that is a lvl 20 craftable, but the workshop wants you to be lvl 42 to be able to add it to the mats que.
    You are not just making a piece of wood and trading it in, you are making a piece of wood and then attaching it to other pieces to create a different item. So yes it should be higher level.
    As for people complaining about the level requirement go level up your classes, I see no reason that the level requirement should be removed. I do agree that it should be one crafter on some if not all recipes.
    (1)

  6. #6
    Player
    Galborion's Avatar
    Join Date
    Nov 2015
    Posts
    148
    Character
    Kvietok Cholla
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    So patch notes are out and not a single word about this. I am very disappointed.
    (5)

  7. #7
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Quote Originally Posted by Galborion View Post
    So patch notes are out and not a single word about this. I am very disappointed.
    Same here, still waiting for their change :c

    I would really like to use that new compact Aetherial Wheel Stand too, but no way am I gathering four people for a wheel every time we need a new set.
    (4)
    The tiniest lala.

  8. #8
    Player
    Marcellus_Cassius's Avatar
    Join Date
    Jun 2011
    Posts
    318
    Character
    Marcellus Cassius
    World
    Hyperion
    Main Class
    Warrior Lv 70
    As a small FC leader I second this, we have a hard time getting enough points for buffs and I never use the wheels because its such a nuisance.
    (5)

  9. #9
    Player
    Kael_Raiju's Avatar
    Join Date
    Nov 2014
    Location
    Maelstrom
    Posts
    113
    Character
    Kal- El'
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Even with a very large active FC I find it hard to accomplish this. PLUS, even when I do get 4 people it's very long, very boring! I shouldn't have to place 9 items at a time if I have all 81 needed ready to go. I understand the aim of the system initially but it's far too difficult to get people to contribute. There's no easy way for people in the FC to know there is a craft being made and this is what's needed. They would have to go to the workshop, write it all down and go outside to the MB/Summoning bell to complete the items. As stated before, if they finished a section they can't progress solo therefore they quit contributing and we may not see them for days. I don't see how this promotes any camaraderie :/
    (5)

    BLM/WHM/PAL - Specialist (All Crafting Classes); PARADOX FC Co-Owner

  10. #10
    Player
    Dustytome's Avatar
    Join Date
    Aug 2015
    Posts
    2,707
    Character
    Fox Briarthorn
    World
    Sargatanas
    Main Class
    Culinarian Lv 100
    Quote Originally Posted by Kael_Raiju View Post
    There's no easy way for people in the FC to know there is a craft being made and this is what's needed. They would have to go to the workshop, write it all down and go outside to the MB/Summoning bell to complete the items.
    The current company workshop project progress can be viewed under timers (second tab).
    (0)

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