well technically anyone in the FC who has permission to contribute to a company craft can contribute materials as long as they have the level for it. it doesn't always have to be the main party leader person who puts it into the fabrication station.
well technically anyone in the FC who has permission to contribute to a company craft can contribute materials as long as they have the level for it. it doesn't always have to be the main party leader person who puts it into the fabrication station.
But the party requirement encourages a pattern of collecting all the items together at once, so that you only need to form a party once, during which you can just go straight from the first phase advancement all the way to the final completion. While technically, sure, the project leader could hand your items back to you just so that you can put them in yourself, that's unlikely to happen if there's no reason for it to.
The party rule makes it so that being inclusive and letting multiple people take part requires extra effort and coordination, whereas without that rule, being inclusive and letting multiple people take part would just be the normal default state of how FC projects work.
So a feature whose entire purpose is to get multiple people involved and working together is in practice accomplishing the exact opposite (and while annoying a lot of people along the way).



I am not against small FC, 2 of my previous FC are both small, 1 being less than 8 and other just 5.It's a small FC of a small group of friends who don't care to be in a larger FC or invite random people they don't know to theirs. There's zero wrong with this. Personally, I like small FCs. Large ones always seem to have a lot of drama surrounding them, and thats not something I care to be involved in.
There need to draw a line to prevent 1 man FC, and I think we all need to find a common ground where do we draw the line for minimum active number.


But really why do you care? People who want to solo play are valid players just like the rest of us. There's so little profit to be made off of airships anyway, it's honestly just a waste of time. I can't believe the things people get elitist about in this game.
What if we could just put all the materials into a project, without phases? That way, your FC can either do a project more leisurely or quickly but still need 4 people as a kind of limiter?
That would help. Or, for a similar effect, they could remove the party requirement for advancing between phases, even if they keep it for final completion.
The light party requirement serves literally no functional purpose and should be removed as soon as humanly possible.
4 years ago I made this post, it's finally happening!
The tiniest lala.

Small indie company btw
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