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  1. #1
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100

    [Suggestion]Reduce Celestial Opposition's CD

    Can I request to reduce Celestial Opposition's CD? I think it's bit too long since the ability just extend 5 second to AST's buff and 4 second Stun. Maybe around 60-90?
    (2)

  2. #2
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Eul View Post
    Can I request to reduce Celestial Opposition's CD? I think it's bit too long since the ability just extend 5 second to AST's buff and 4 second Stun. Maybe around 60-90?
    They reduced it in 3.07. Any more reduction would make AST more broken than it already is in PvP contexts.
    (0)

  3. #3
    Player
    zuzu-bq's Avatar
    Join Date
    May 2015
    Posts
    901
    Character
    Zuzu Belloq
    World
    Behemoth
    Main Class
    Black Mage Lv 100
    This ability is already pretty good. The Cooldown is synced with Luminiferous Aether so you can always use both togheter, the idea is to optimize Celestial Oposition by extending any other stuff you can together with it.
    (1)
    Last edited by zuzu-bq; 11-23-2015 at 01:43 PM.

  4. #4
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    I agree with the OP.

    Stuns have diminishing returns in both PVP and PVE.
    CO is always up when LA is...if you always use them together. But CO can be used with everything an AST has, all 3 HoT's, cards, synastry, lightspeed and so on...

    There is also the fact that all stuns have a reduced function is PVP anyway, CO is 2 seconds in pvp, 4 in pve. Holy in comparison is 3 seconds in pvp, 4 in pve.
    (1)

  5. #5
    Player
    Roxas_Andrade's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    302
    Character
    Roxas Andrade
    World
    Famfrit
    Main Class
    Astrologian Lv 80
    In my opinion, both Celestial Opposition and Shuffle should be instant and on GCD. With CO having a recast time of 3sec.

    Think with me: if Shuffle was on GCD, the 15sec time for the card wouldn't be extended by shuffle anymore and you would have like 5 atempts to get a useful card. But can you really spare 15sec to just shuffling? Some sacrifice is necessary...

    As for CO: Holy have stun and is on GCD, also it deals damage. If CO is on GCD you could extend your effects by 5sec in it's 3sec recast, but CO would cost so much MP you wouldn't be able to cast it undefinitely even with LA and ewer on. And you would also need to stop spamming it either because everybody is immune to stun or you have to heal someone...
    (0)

  6. #6
    Player
    AzureFlare's Avatar
    Join Date
    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    2 seconds OGCD vs 3 seconds GCD, plus you'll probably burn Swiftcast (or PoM) on that Holy and a lot of mana. Both have their uses but considering WHM needs to Stoneskin or have their allies shield them to even think of hardcasting it against a competent opponent.

    Problem is, if you reduce it to 90 seconds it doesn't sync up to LA anymore until 6 minutes have passed so either you delay it for LA (effectively making it 2minutes, again) to get 1414 mana more, or you have to weight the benefits on using it on something else which makes it more complex and clumsy to use. Looks to me there is lttile reason not to delay it and it can backfire very easily if lesser-skilled ASTs get baited into using it.
    Then you'd have to reduce it to 60 seconds to ensure the 'comfort sync-up' like it has now, so I'd weight the 60s vs 120s variants if you do compare. Got to say, CO every minute does sound like fun and would allow highlighting the combo element a little more..
    (1)