Quote Originally Posted by Mieck View Post
Because it just goes back to the original complaint; that dungeons are too linear. I proposed an alternative, and you said why not just do the thing the OP was complaining about. Not sure I get that...

Anyway, I'm not saying the routes are randomly generated - they will already exist. I am saying the route will be randomly determined.
But they would still be linear if the route is randomly determined, just now instead of having the choice of going left or right, the game decided I am going right this run and damned if I wanted to go left.

I just fail to see the difference between the two.