Skill points, just no.
That would essentially put all the easy-but-tedious achievements on a list of must-have, like crafting all the various level brackets on all crafting classes for several hundred achievement points etc.
Skill points, just no.
That would essentially put all the easy-but-tedious achievements on a list of must-have, like crafting all the various level brackets on all crafting classes for several hundred achievement points etc.
I still don't get the whole title thing... "Ooooooh ooooh look at me I have "Z" over my head" seriously though nobody really seems to care about a silly title.... I rather have a sweet glamor that puts a huge toosh on my character then a few letters over my head.
Were numbers invented or discovered? How many Moogles does it take to make Kuponut rum? Answer: zero... They will give you a quest to make it.
I agree with majority. Skill points - nope. Would force people to farm them to gain stats.
A good idea if for glam glam items, mounts, hair, minions and furniture perhaps? Optional stuff.
~Quit moping, get hoping~
Never understood why we still have achievement points without an actual reward. Make a shop where we can unlock glamour things with achievement points.
Because the concept was that achievement hunters wanted a way to represent their progress in some fashion, and so achievement points became a thing. I honestly have no clue why you'd want rewards for it, if you're an achievement hunter don't you do it for the satisfaction? Regardless, a mount or minion wouldn't hurt anyone I guess.
And name the overarching achievement achieved achievement "Final Fantasy". Because it's final, and reaching it would be a fantasy for most of the player base.
- David DunningIf you're incompetent, you can’t know you’re incompetent. The skills you need to produce a right answer are exactly the skills you need to recognize what a right answer is.
No we don't have that.
What you are talking about is getting titles or glamours for doing specific achievements.
What this thread is about is getting rewards for reaching a specific number of achievement points.
For example, you get minion X for having 1000 points and special mount Y for making it to 8000 points and so on.
On one hand - of course not.
On the other though - if they can clearly assign resources to creating cash-shop-only items in a game that's not F2P, I would expect them to do this. It's not like achievement points are infinite anyway, they could easily set a price which would only ever allow one or two items to be bought over the course of years.
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