i just hope they nerf its rarity BEFORE the void ark becomes dead, like the crystal tower raids
i just hope they nerf its rarity BEFORE the void ark becomes dead, like the crystal tower raids
Only 3 items so far were obtained on moogle. I' m certain the drop rate is way lower thanthe other CTs. Ran VA about 80 times. Never seen it.
the card is very common, for me it's like 90% drop rate, crafting drop is rare, propably 1% drop rate and it's fine, not every item needs to be common, did not even know there was a minion though.
Last edited by RyuSaarva; 01-11-2016 at 09:16 AM.
I did about 120 leviathan extreme runs to see a pony drop for the first time (before any nerfs).
There's a difference between uncommon and almost non-existent though, besides, it's not a mount or anything you show off. It's an item you place in your house for decorative purposes, not much else. Now, if it was an incredible weapon glamour I'd understand, but it's not.
Right now is this anything like a Rats tail or gear off the crystal dragons in the fourth game? God help me if its anything like trying to learn those Goblin and bomb summons.
(Unless the rarity is due to its effects in lords of verminion... but the coffin lid... Unless I can toss/hide someone in it... they should add more void décor that can be made from it.)
either I'm blind or it's bugged since the pet is not even listed on the Cerberus MB
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Friend/recruitment code for special items and things (use before paying first sub) RACN78W5 (updated) info on items here http://sqex.to/Cz9 code is entered via the mogstation.
So, we should make it so that if literally 1 group runs it in a week it should be 100% drop? The logic here, I don't even...Nah, I remember seeing multiple ST/CT/VoD mats on the MB the first week that they were available. There has only been a single coffin made on my server so far (that I am aware of). There has been 0 posts for either the furniture or mat over two weeks now. It's rarer. Even if your argument is right and it's the same drop % with less people running it, the % chance is too low for the number of players running it. Either way, it's rarer intentionally or unintentionally.
It needs adjusting.
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