FF14 has gotten tonnes of awards.

MMOs in general are less popular today both with players and investors. MMOs are usually big time sinks and for whatever reason people have less time today to invest in them even with the streamlining modern MMOs get. The other side of the coin is that MMOs are high risk investments, requiring a very large upfront cost to created, substancial infrastructure to run, a dedicated development team and sustained costs for further development and upkeep. Comparatively other game types, such as Mobile games, have small cost to produce and tend to provide a much higher return on investment, at least ratio wise.

Case in point would be Hearthstone and WoW. Hearthstone costed Blizzard a tiny amount of money to make with a team of only 20 people and its earnings last year were a sizable chunk of Blizzard's profits. Further development is also relatively cheap. It might not have made as much money as WoW but WoW is an established game and an outlier for MMOs in its popularity and even then Hearthstone still a major earner for Blizzard. Even FF14 only has a fraction of WoW's playerbase.

As a result I wouldn't expect another MMO from SE any time soon. At earliest not for another 10 years. Hell even producing a new MMO would take a good 5 years minimum.