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  1. #111
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90
    Quote Originally Posted by SonKevin View Post
    Stop whining.
    Quote Originally Posted by Archchancellor View Post
    OP needs to get over himself.
    There is no need for that. The forum is a place for everyone to give their opinion.

    http://forum.square-enix.com/ffxiv/threads/63104

    Quote Originally Posted by Gildrein View Post
    Please show respect and consideration to other users.
    :On Topic:


    I think there needs to be different ques for Diadem. One for Gathering and one for Combat. This might solve the issue a bit maybe. Restricting people from being able to gather would cause some problems since there are materials only found in normal mode Diadem. Or possibly allow Mining/botany strikes on minerals and trees or fishing reel successes count towards a dps hit depending on your gathering? (not sure if this would actually work)
    (0)
    Last edited by Vejjiegirl; 12-02-2015 at 02:16 AM.

  2. #112
    Player
    Katchoo's Avatar
    Join Date
    Dec 2013
    Posts
    186
    Character
    Katchoo Choovanski
    World
    Phoenix
    Main Class
    Dragoon Lv 70
    I don't see much of an issue. I found you can get rewards from mobs in normal with a smaller party size. Sure not from S but lets face it, you don't join DF to farm 210 gear.

    Really a better fix would be adjustments to how much damage is needed to claim a reward depending on the amount of players engaged in combat.
    (2)

  3. #113
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    My FC and server in general isn't active in my time zone, so the DF is the only way I can really play this content. I really enjoy it actually, its a nice break to just faceroll mobs for a bit and just do mundane DPS. I know it sounds silly but sometimes I just want to do that.

    That aside, each time I've joined it in the last few days the party breaks up shortly later because someone immediately jumps on a gathering job and annoys everyone by not helping. It's extremely disappointing because not only does it waste my time and everyone else but also it locks me out from being able to reenter again. It's really disappointing to join over and over again and not be able to play and not be able to retry. It effects everyone except the gatherer since they can happily continue on and still gain loot and goods well after the rest of the people have to leave and wait around defeated.

    That said, I don't think gathering shouldn't be allowed or people not be allowed to do it in a DF group. They just need to make some adjustments to make this a wanted activity for the group and not purely for the solo player. Reducing the reentry timer was a nice start. Mobs should be adjusted so that contribution requirements scale down to the size of your party. Especially since you cant really kick or replenish ranks. If your party ends up being four people and a botanist, that should still be viable to get decent loot drops.
    Secondly, they should up the appearance of treasure boxes for gatherers if they are in an active party. Let it be so that if someone goes off gathering, the rest of the party is still benefiting on receiving loot the same way the gatherer is able to sponge loot from the fighters. I think this would eliminate some of the hate for gatherers if they were contributing in a more obvious way. Could go beyond loot too, maybe gathering activities could give the rest of the party random buffs that really help with fighting, increase drop rates, or spawn high ranking mobs.

    Something needs to be done to recreate synergy between these two activities. Telling people to use party finder is a poor side-step to the issue. It could be changed, it could be made more fun. And I hope that they do.
    (1)

  4. 12-05-2015 05:49 AM

  5. #114
    Player
    Aniond's Avatar
    Join Date
    Nov 2015
    Location
    Casa Grande, AZ
    Posts
    205
    Character
    Siolenas Darkleaf
    World
    Zalera
    Main Class
    Dragoon Lv 76

    Change that to - Please remove Monsters from Diadem

    That would be like saying, " Leave Diadam only for gathers only" Its very selfish to expect them to only allow new content to allowed by Monster Farmers, and not those who need crafting materials.
    (0)

  6. #115
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kio View Post
    Something needs to be done to recreate synergy between these two activities.
    This is the only real way to fix this problem. Both sides have a right to be in diadem, SE just needs to find a way to make them work together inside so that both can benefit.
    (0)

  7. #116
    Player
    TitaniaYaerem's Avatar
    Join Date
    Jul 2015
    Posts
    135
    Character
    Titania Yaerem
    World
    Gilgamesh
    Main Class
    Astrologian Lv 70
    Gatherer's have every right to be in Diadem, they help with objectives and you passively get to make money off of them. The only thing that honestly needs to be fixed is that whatever the gatherers get from their chest is theirs and no one else and the DoW/DoL can only be rolled by battle classes. Damage on mob should be adjusted by those who are in battle classes and something of a party handicap applied. Theres also another fix, just make a PF and state the objective and specifically put out that you don't want any gathering. Our server puts up PFs where they are going to full time hunt and others state that they are just going for fast esos(which gatherers are usually free to join).
    (0)

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