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  1. #1
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,466
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    I have no desire to stop people from gathering if that's what they really want to do. I just hate it when so much of the party goes to gather (I had a group the other day when both healers and the tank didn't do anything but fish) that everyone else is screwed over. I suppose you can do without the tank if you follow one of the other groups around in Jurassic Park, but things start to become significantly more complicated when you're missing healers (and sometimes even DPS because it becomes harder to earn kill credit). It's also a raw deal that someone who may as well be AFK still has full right to loot from a mob that they weren't even in the same ZIP code as.

    It was a cool idea adding gathering to the objectives and giving it some use (players have been begging for gathering/crafting in PvE content for how long?), but they kind of dropped the ball by making them competitive with combat instead of complementary. The aforementioned force-spawn items and preventing someone who hasn't touched the mob at all from rolling on coffer loot would go a long way in alleviating some of the problems with DFdiem. For now I suppose the only option would be PF or FC groups.
    (3)
    With this character's death, the thread of prophecy remains intact.

  2. #2
    Player
    Loony_BoB's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    725
    Character
    Loony Bob
    World
    Twintania
    Main Class
    Warrior Lv 80
    (5)
    doop doop