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  1. #1
    Player
    AzureFlare's Avatar
    Join Date
    Apr 2015
    Posts
    178
    Character
    Lucille Lifeblossom
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by AlphaSonic View Post
    True stuff
    Aye. Nail, meet hammer and get dunked on by AlphaSonic.
    I can work around Medica 2's range advantage since it isn't that hard to tell DPS aside from a BLM in Fire 4 rotation to take a step to the middle and get ready to tag Helios, you should be doing that with Succor/Indomitability anyway. But I'm worried any buffs to make it meet WHM/SCH standards in the current relevant context will make it broken in the future, and then we'd either end up with nerfs, powercreep or we'll be the new SCH and no one who cares for balance wants that.

    I'll still dispel any false math fact that gets shouted here though. The last thing we need are ASTs shouting Doomsday is coming while the job is in a fine position to clearany content. It's up to SE to make fights that force a WHM to not be able to DS+M2 without massive overhealing every time though. If you don't cater to AST's strengths, you shouldn't cater to WHM's or SCH's either. However, I imagine that's still hard since that is what they've been doing before AST came in the picture.
    (0)

  2. #2
    Player
    Venjamin's Avatar
    Join Date
    Oct 2015
    Posts
    92
    Character
    R'vehn Belanger
    World
    Faerie
    Main Class
    Red Mage Lv 81
    You know, they could just do the deck like Twisted Fate's from League of Legends. =x You press draw, the cards shuffle themselves for 15 seconds, it's up to you to stop the 'shuffle' on the card you want. Then you can choose to royal road / spread it, and Shuffle can be changed into a secondary mechanic, like reversing the order of your currently shuffling draw if you miss something, or maybe a way to shuffle a currently 'held' Royal Road effect back into your deck and re-draw an automatically RR'd card.

    Dunno.

    I have no experience in real endgame content. But I'm finding that any time I run into a seemingly insurmountable obstacle as a healer, generally shifting my own play will get the job done. Several people on here have mentioned how to mend MP issues that I've used before. Sure, it probably may not equate in the current endgame stuff, but all the tools I have can save so much time / energy. If I get all 3 regens on a tank and TD them, I might as well not even glance at their HP bar unless a particularly vicious attack is being thrown out and they need a burst.

    It seems like no one is okay with blurring the already fuzzy lines between WHM / AST / SCH.
    (0)

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