One thing I think is also worth mentioning: quite a few of the raiding tanks here who are vehemently defending the "no vit, no parry, tank in dps stance whenever possible" meta are not necessarily fans of it.

I personally would LOVE if I could stack Vit, stack Parry, and walk into an encounter and just laugh as I shrug off damage barely needing any healing, and how my health pool was a direct correlation to my gear advancement. I don't -like- the DPS heavy meta because this wasnt why I chose to roll tank as my main. Obviously a lot of players DO like the current meta as it lets them have a more aggressive playstyle (particularly players who play tank who normally gravitate to DPS roles in games), but it's certainly not clear cut.

We're all waiting with baited breath to see what changes 3.2 brings. I fully appreciate the -desire- of Jpec07 to try and justify a mitigation-heavy setup. Reading between the lines of his posts I get the feeling Jpec07 is a similar tank-minded player to myself who is desperately trying to find some kind of nuance or statistic to cling onto to let it be viable to gear up to TAKE LESS DAMAGE, which is where a lot of the enjoyment of tanking comes from. That feeling that your gearing choices and gear advancement over time as you progress is contributing to making you harder and harder to kill.

Sadly, as things are now, Parry is just a garbage stat simply because 40 parry = 1% parry chance = 0.2% less damage taken by physical only, with added unreliability. With Crit being a similar amount for 1% crit, which is about 0.5% damage increase, it's just a much much bigger impact on your performance. I wish this wasnt the case.

Ironically, as I say this, I'm a raiding Paladin who has 650 Parry in their tanking set (even with full Slaying Accessories), more than any other secondary stat bar Acc, simply because the i210 tanking gear I've picked up has all been stacked with it and there hasnt really been any other viable option due to how gated Esoterics and Gobtwines are. So here I am saying just how much it sucks, yet the best gear I have available to me sadly is stacked with it.