Quote Originally Posted by Jpec07 View Post
Huge fallacy with this logic when compared to the prevailing argument in this thr

This thread suggests that people in full Fending gear don't really have that much of an advantage over people in Pentamelds or full Slaying gear. If Parry is utter crap (and I don't think anyone will contend that Vit isn't really that helpful for tanks), then how can you possibly argue that the Slaying tank will tend to play better than the Fending tank? If the prevailing argument in this thread holds true, then the two will be taking just about the same amount of damage, and the only difference will be that the Fending tank has to work harder for enmity. So by this logic, the natural conclusion of Slaying > Fending is that Fending gear actually makes enmity gameplay harder for the tank, while they'd have to cycle their cooldowns just as effectively as the tank in Slaying gear. So if they are able to hold threat and survive in Fending gear, and if the mitigation gains by Fending gear are marginal at best, then it stands to reason that the tank in Fending gear is better at the mechanics of their job than the tank in full Slaying, because they have to be.
By playing better I meant more effectively contributing to the party. A tank who provides a higher damage output than the other while maintaining the same survivability by default is the better tank just by helping the boss die that much faster and in some cases being the only reason the boss even died in a decent amount of time(i.e in DF when the dps is doing only around 400dps)

I also mentioned "plays better" due to the fact that a lot of the times full vit players don't use any cooldowns due to thinking they don't need to because of their higher hp pools, while a str tank being aware that they don't have as much of a cushion is more likely to pop cooldowns which in turn is actually better most times, and provides more survivability, than the full vit guy who doesnt think he needs to pop any cooldowns.
Obviously these scenarios arent always the case, there is some cases where full str tanks dont ever pop CDs and cases where even full vit tanks still use CDs effectively, but if we were talking about equally skilled players then the one who deals more damage is better by default because why wouldn't they be?