Quote Originally Posted by Jpec07 View Post
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But we're saying again and again that the passive mitigation granted by parry is :
- Unreliable, while more damage is always reliable
- Only physical, while killing things faster prevents all types of damage
- So low that it's not even noticeable, while DPS secondaries are a very noticeable increase in DPS

What is missing here for you to understand ? You can even add that more DPS secondaries = more self-healing via lifesteal = mitigation as well !

Parry IS shit as it is right now. Bottom line.

You seem to also think that doing more damage only grants a group the ability to kill the boss 2-3sec faster. It's not only that. It also permits to push phases earlier and sometimes it makes you able to skip completely some mechanics. It can literally cheese the fight. And tank DPS helps a LOT with that. Much more than what you seem to think.