That is the point of Warrior though, is it not? It's a race to kill it before it kills you, so for a Warrior, moar dps is by design. Of course thanks to encounter design, they had to also give War mitigation almost comparable to PLD so that War can survive encounters. which goes back to the idea that PLD is the mitigation tank being a moot point since all 3 tanks can mitigate reasonably well.
However, what you outlined above is a great explanation of how Warriors are supposed to function as tanks.
If they've done any research they should know how much of a folly that is.
I remain quite surprised that there has not been a greater outcry about the modifications to Parry and Blocking, they go to fundamental aspects of all 3 tanks, PLD in particular.
You made a lot of great points, but I wanted to say something to this point in particular.
That makes sense in end-game content and raiding where there is a premium on DPS, but it makes much less sense to players from that traditional tanking background, or who don't play at the end-game/raider level. People pick Paladin for numerous reasons, I assume some for the look and some because they want to be the rock-like anchor of the group protecting everyone else. For those players in particular, it's a paradigm shift in their view of being Paladin. I honestly hate the 'moar DPS' meta, and the fact that it spread from end-game into every other aspect of the game.
I'm not sure who it is that is encouraging Paladins to swap to Sword oath for more DPS, but they'll get no where with me on that score. Don't get me wrong, I understand the need in the raiding environment for the additional DPS from the tank. Outside of that, I honestly think it's out of line for anyone to pressure tanks of any kind to play in a particular way, unless the tank is literally failing to do their job well enough to hold hate.
Oh come on, why not just make everything scale of Strength and drop every other stat in the game? You can't just keep scaling everything of STR just because Warriors focus more on STR for DPS output anyway.
The more we scale everything else of 2-3 primary stats, the more homogenized everyone becomes. I didn't sign up for this game to play a slightly prettier clone of every other Miqo'te Paladin.