For the record, the housing system in LoTRO is amazing similar to FFXIV's housing, save for the fact that the latter has less of it available. The fact that the artwork in FFXIV is prettier is not relevant. So, no, that LoTRO is a 7 year old game is not an excuse in FFXIV's favor. If anything it makes FFXIV's housing dilemma look all the more ridiculous.
Yes, Yoshida blames it on "limited server resources". These are the same "limited server resources" that prevent us from having more storage space, a problem that amazingly goes away as long as you're willing to pay extra retainer fees each month. And these are the same "limited server resources" that the development team managed to overcome when adding an expansion pack's worth of content to the game.
What the developers never explain is why server resources are "limited". Is it a funding issue? Are they unable to invest enough of our subscription payments back into the game to fix problems like housing, or just unwilling? Your guess is as good as mine, because I can't remember the last time we received a very frank explanation devoid of any PR-spin on precisely why housing has not been fixed yet (or whether it ever will be in a reasonable period of time).
Even if every plot of land goes back on the market, that's only 1,440 houses. 1,440! That's the *absolute best case scenario* for current non-homeowners and it's still not enough houses.. not even close to enough plots to satisfy demand. We'll be right back to where we are now, with a small percentage of active players owning a house and the rest of us being annoyed that we can't.
Understanding that, what's the next stage of this plan? Do they even have a next stage, or is this it? If there is a plan, please share it, because I'm pretty sure most players would like nothing more than to hear that immediately following the first wave of land reclamation in December we'll be receiving a ton of new additional wards as soon as the reclaimed ones fill up.
Otherwise.. what was the point of all this? To make somewhere between 0-1,440 players per server happy and call it done? Because that's a crap plan.