Why would you want to keep a house for a game you no longer play to begin with? If the gil matters so much, resubscribe after it's demolished, pick up your 80%, then unsubscribe once again. Everyone I know that owns a house feels the same way, everyone except people throwing around the Illuminati conspiracy that they're doing it so people stay subscribed.
Not to mention that there aren't that many house owners to make it a significant source of income.Why would you want to keep a house for a game you no longer play to begin with? If the gil matters so much, resubscribe after it's demolished, pick up your 80%, then unsubscribe once again. Everyone I know that owns a house feels the same way, everyone except people throwing around the Illuminati conspiracy that they're doing it so people stay subscribed.
Unless you're WoW, 92,160 subscribers is nothing to scoff at. Assuming all plots on all servers are taken, that's 60 plots x 8 wards x 3 residential districts x 64 servers (that's how many I counted on ARRstatus). That's roughly $1,381,478 a month (assuming all are one month recurring full subs without legacy status).
Of course, that's not accounting for Free Companies which can be owned by someone that also owns a personal house, and the fact that FC houses can be refreshed by any of its members. Still, even if we halved that amount, it's not so insignificant.
That said, it was a feature that should have been in place from the beginning, and while I'm sure keeping homeowners subscribing wasn't their primary reason for implementing it, I doubt the possibility of reclamation helping to retain subs didn't escape them either.
Last edited by Rahzel; 11-24-2015 at 07:09 AM.
In other games people renew their subscriptions just to avoid periodic name wipes.
Heck, Square only guaranteed retaining your FFXI character data for up to 90 days after letting your subscription lapse. You don't think people kept resubscribing just to avoid that? Most people don't really know when they're gone for good and aren't willing to give everything away when they "leave".
Last edited by Gyson; 11-24-2015 at 07:41 AM.
At the time large archival storage was expensive. As it became cheaper, they started offloading character data onto permanent backups, and later on they offered a character retrieval service where they'd dig up an old archived character during certain times of the year. I think they rejiggered it a few years ago to be available automatically year round, because permanent character storage got so much cheaper.In other games people renew their subscriptions just to avoid periodic name wipes.
Heck, Square only guaranteed retaining your FFXI character data for up to 90 days after letting your subscription lapse. You don't think people kept resubscribing just to avoid that? Most people don't really know when they're gone for good and aren't willing to give everything away when they "leave".
I figure (and probably inaccurately!) that somewhere between 1/4-1/3 of houses are individually owned. Just from casual observation, I'd say the majority of houses in the subdivisions (plots 31-60) on my server are owned by individuals.
Speaking as a someone who owns a house, I'd have to be 100% certain I would never return to the game ever again to at least not resub for one month and sell off my plot. And in my specific case, I probably would only sell my plot if I were certain I was never returning, because I have a really nice spot and would be devastated to lose it. This is obviously not as much of an issue on smaller servers, but I imagine it would be pretty effective on larger servers where real estate is worth exponentially more than the return on your house being reclaimed.
It doesn't take an "illuminati conspiracy", just common sense. Do you believe they have zero interest in seeing inactive players resubscribe? No hope that inactive players might have their interest in FFXIV sparked by hopping into the game again?Why would you want to keep a house for a game you no longer play to begin with? If the gil matters so much, resubscribe after it's demolished, pick up your 80%, then unsubscribe once again. Everyone I know that owns a house feels the same way, everyone except people throwing around the Illuminati conspiracy that they're doing it so people stay subscribed.
If none of that were true they'd just require inactive players to log into their Mogstation accounts via the website, where they'd click a button marked "I'm still interested in retaining my property".
Of course they're interested in retaining players, but I also believe the players leaving couldn't care less about their house to the point that they'd force themselves to pay $15 a month for a virtual house. I do find it funny how people throwing out that idea are the same ones who still play, and care for the game, of course you're going to think of it like that. The 45 day period is using data from SE, if a player has left for 45 days it's likely they either never come back, or come back much later. Tell me, which is more important, satisfying current customers by freeing up plots, or holding it for players that aren't paying because "I might come back in a year, maybe, so I'll keep hitting this renew button until I do come back, if I do"?
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