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  1. #1
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Ryel View Post
    It doesn't matter if the content needs a team or not, prior to 3.1 Kingly whiskers on my server were going for 15mil each split by 8 is still a profit that doesn't require a crafter or gatherer.
    At the risk of further inflaming the debate on how money is made, I think it's important to point out that while people may be making gil "legitimately", a big part of why they're able to sell items for so much gil in the first place is because someone, somewhere down the line *is* buying gil from RMTs. It just keeps changing hands as people marvel over the fact that they can get away with (to use your example) charging 15 million gil for a Kingly Whisker. I mean.. do you really think all the money moving around in the economy is from non RMT sources?

    Anyway, that's a different topic entirely.

    Quote Originally Posted by Mycow8me View Post
    The data for those zones requires hardly any storage, imagine 50+ or even 100+ just small houses crammed into a zone and the sheer amount of stored data it takes. If it wasnt much, SE would have created larger instances with much more houses already. No one knows the numbers but server populations are numbers we CAN look at. If you think it will be possible on a legacy server without transfers away from... not very likely at all. Thats just considering one server.
    That's speculation. Of course, we're all just speculating until SE gets completely honest with us and starts addressing this topic without the PR spin. There was a time when the the developers were very open and honest with the players (i.e. back when they were trying to save this game), but now we seem to be slipping back to that kind of dialogue exchange where we get strung along with just enough information and empty promises to keep us interested. That's very unfortunate (and annoying).

    I will say this - Lord of the Rings Online has a very similar housing system: 4 regions with 30 houses per neighborhood. There's a 250 neighborhood limit per region. That's *30,000* homes compared to FFXIV's 1,440.. and LotRO is free-to-play and going on 7 years old now. Like I said.. when there's a will there's a way, and for SE the will just doesn't seem to be there on this matter. Why is that?
    (5)
    Last edited by Gyson; 11-22-2015 at 01:54 AM.