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  1. #1
    Player
    Akira_Tenshi's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Akira Tenshi
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    Odin
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    Weaver Lv 80
    Quote Originally Posted by Chrees View Post
    Look at Answa's post four above yours. They're not using Luminous, but rather working with members of their team to create a custom engine.
    "In an interview with Famitsu, Tetsuya Nomura reveals that Versus XIII's lightning is being redone, and they're using Luminous for this purpose. Luminous is good with lightning, says Nomura. Versus aims for photo realism, so it places greater importance on lighting."

    This is where I got that information, maybe it's not accurate though, I don't know.

    http://andriasang.com/comy9x/
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  2. #2
    Player
    Chrees's Avatar
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    Mar 2011
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    Gridania
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    Chrees Byrjun
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    Sargatanas
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    Sage Lv 100
    Quote Originally Posted by Akira_Tenshi View Post
    "In an interview with Famitsu, Tetsuya Nomura reveals that Versus XIII's lightning is being redone, and they're using Luminous for this purpose. Luminous is good with lightning, says Nomura. Versus aims for photo realism, so it places greater importance on lighting."

    This is where I got that information, maybe it's not accurate though, I don't know.

    http://andriasang.com/comy9x/
    Oh, I was just referring to your second part. Sorry, should've clarified that! FFXIV won't be using Luminous, so it wouldn't be the first game to fully use Luminous. :P

    Thanks for the link though! I didn't know that about Versus XIII.
    (0)
    Sea of Stars «SoS» | Sargatanas
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    ^My favorite signature but minus the Bayohne part.

  3. #3
    Player
    Fear's Avatar
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    Aug 2011
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    Ul`Dah
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    Fear Vivi
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    Ragnarok
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    Conjurer Lv 50
    Basicly FFXIV is using a modified version of Luminous, since Luminous is designed for consoles.
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  4. #4
    Player
    Akira_Tenshi's Avatar
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    Mar 2011
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    Akira Tenshi
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    Odin
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    Why did they create Luminos if they aren't using it? lol
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  5. #5
    Player
    Zenaku's Avatar
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    Mar 2011
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    FL,Hialeah
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    Zenaku Yamada
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    Cactuar
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    Conjurer Lv 50
    Quote Originally Posted by Akira_Tenshi View Post
    Why did they create Luminos if they aren't using it? lol
    They have other MMO coming up i thought it was going to use luminos maybe?
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    Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner

  6. #6
    Player
    Fear's Avatar
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    Ul`Dah
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    Fear Vivi
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    Ragnarok
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    Conjurer Lv 50
    Quote Originally Posted by Akira_Tenshi View Post
    Why did they create Luminos if they aren't using it? lol
    The Luminous engine is designed for single player RPG's, most likely Final Fantasy 15+, it isn't made for MMO's which is why they're customizing a seperate version of it for FFXIV.
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  7. #7
    Player
    Nayt's Avatar
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    Ul'dah
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    Strykh Jern
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    Ragnarok
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    Weaver Lv 50
    As stated before, in for instance Gamerescape's interview, the luminous isn't intended for MMO's. Though FFXIV uses a rebuilt version of it. They mentioned they want it to be able to display up towards 400 characters simultaneously, which would be quite impressive, I have to say.
    (1)

  8. #8
    Player
    Vaer's Avatar
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    Oct 2011
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    Ein Vaer
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    Excalibur
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    Scholar Lv 90
    Quote Originally Posted by Nayt View Post
    As stated before, in for instance Gamerescape's interview, the luminous isn't intended for MMO's. Though FFXIV uses a rebuilt version of it. They mentioned they want it to be able to display up towards 400 characters simultaneously, which would be quite impressive, I have to say.
    That would be ridiculous. Last game I played with no character on screen cap by default was RIFT, and when there were 50+ people fighting the same bazillion HP boss it was a slideshow with all the butt humping and skill/spell effects.

    I will have a doubletake if SE manages to bring out an engine that scales well and isn't horribly optimized. Coming from XI, I'm used to their coding. XIV has similar "issues" that XI had.
    (0)

  9. #9
    Player Wolfie's Avatar
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    Wolfie Wu
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    Leviathan
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    Pugilist Lv 50
    Quote Originally Posted by Vaer View Post
    That would be ridiculous. Last game I played with no character on screen cap by default was RIFT, and when there were 50+ people fighting the same bazillion HP boss it was a slideshow with all the butt humping and skill/spell effects.

    I will have a doubletake if SE manages to bring out an engine that scales well and isn't horribly optimized. Coming from XI, I'm used to their coding. XIV has similar "issues" that XI had.
    RIFT's engine was pretty poorly optimized. WOW and Aion used to have the same problems with displaying lots of characters on screen (WOW raids in early BC were awful, and Aion fortress raids were impossible), but they're at the point where you CAN have 200-300 characters on screen and still have an acceptable experience.

    But it took the Aion and WOW devs ~2-3 years to get that kind of optimization. I hope Yoshi's team is good enough to give us optimization on day one.
    (1)

  10. #10
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    Join Date
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    Why is everyone talking about luminous?

    It's obvious that to get a game out by next year they are just going to rework Crystal Tools.
    (0)
    Last edited by ellohwell; 10-20-2011 at 08:31 PM.

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