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  1. #1
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by myahele View Post
    Not leveling PLD yet, but Hallowed ground doesn't help with casting Clemency interruption right? so it be the same for raises
    Even if it didn't. If you manage to Stoneskin first that should fix the issue.
    (0)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Won't a PLD get interrupted if he's spell casting anyway? Even if they get lucky and cast without a hitch, he'll either be already dead from all the hits he took or he'll drop by the time the healer is up and ready to fight again.
    (2)

  3. #3
    Player
    Cluebilly's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    231
    Character
    Roksha Alkdnar
    World
    Famfrit
    Main Class
    Arcanist Lv 60
    Actually what IS the reason we can't use phoenix downs in the middle of a fight. God knows the cooldown of the things is long enough as is, so that can't be the issue.
    (1)

  4. #4
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cluebilly View Post
    Actually what IS the reason we can't use phoenix downs in the middle of a fight. God knows the cooldown of the things is long enough as is, so that can't be the issue.
    Raid enviroment balance.
    (1)

  5. #5
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    As someone who plays pld main, raise would offer nothing to the current end game scene. If you have to cast a long spell to rasie someone in savage you already lost the fight more or less.
    (0)

  6. #6
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Zumi View Post
    As someone who plays pld main, raise would offer nothing to the current end game scene. If you have to cast a long spell to rasie someone in savage you already lost the fight more or less.
    ...sigh...










    when


    will


    people



    ...think outside the raid/end-game scene....
    (1)

  7. #7
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kosmos992k View Post
    ...sigh...










    when


    will


    people



    ...think outside the raid/end-game scene....
    about job balance? When it's not the most relevant scene for job balance, probably.
    (3)
    When in doubt, assume sarcasm

  8. #8
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kosmos992k View Post
    ...sigh...










    when


    will


    people



    ...think outside the raid/end-game scene....
    Never. You and I are in the same boat, but this game is never gonna be what we would want. Too much WoW influx of players, too much work to please that player influx, too much development towards content that gives trouble to world's first FCs and too much focus on gearing. Unless they start from scratch, this game is probably doomed to be the same until it closes.
    (1)

  9. #9
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Fevelle View Post
    Never. You and I are in the same boat, but this game is never gonna be what we would want. Too much WoW influx of players, too much work to please that player influx, too much development towards content that gives trouble to world's first FCs and too much focus on gearing. Unless they start from scratch, this game is probably doomed to be the same until it closes.
    Indeed.

    However, try taking a look at the game from the perspective of a new player. Unless you become very focused and blow through everything to 60, there is a crap ton of stuff to do, and plenty of gearing options. It's a lot more game like and fun if you're not chasing the end-game - IMHO at least.

    I do agree with you though. There is too much focus on end-game and raiding with the balance of jobs and skills being solely based on end-game and raiding, along with the gearing being almost exclusively focused on that too. It's kind of interesting if you step off the gear treadmill and watch from the side lines.
    (3)

  10. #10
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Fevelle View Post
    Never. You and I are in the same boat, but this game is never gonna be what we would want. Too much WoW influx of players, too much work to please that player influx, too much development towards content that gives trouble to world's first FCs and too much focus on gearing. Unless they start from scratch, this game is probably doomed to be the same until it closes.
    The same until it closes? Heavensward already went a long way towards homogenizing the classes to be much more alike than they were at 2.0 launch. PLD even got Clemency as a healing skill to replace its defunct Cure cross-class, and that has been pushed to the side as well because there's very very few good times to use it. Personally, I came from LotRO and one of the best parts of the system were how distinct the classes were. By making all the classes do all the things you make no class unique and all of them become uninteresting.
    (0)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

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