Yup, STRATEGY. This is exactly what this game lacks.To be more clear I mean a summoner cannot survive a raid wide aoe wipe mechanic like a pally can. Hallow + Raise + Cover + LB3 Healer. Mechanic beaten by the only thing that could ever beat it. Broken. As I said earlier, just because it's available in your cross class, doesn't make it part/effective for your role. Skull Sunder. Savage Blade. Ruin.
What's wrong in that scenario?
I saw exactly that. Or the healer use bene on himself while covered.
yeah the DEVs would have to work harder instead of putting more HP to Bosses, but it would feel more engaging.
The Balance thing, oftentimes they screw for a whole patch, and more (WAR comes to my mind) before they see it as unbalanced.
As I was saying, to give this Skill a real utility, even if not useful everywhere, I'd be happy with that, more than some ugly glamours that they come up with more often than not >.<
Nice post in here Kosmos ^^Think beyond 8-man raids and end-game. In light party content if the healer dies, it's generally gonna be a wipe. If PLD could raise in battle, they more than likely have enough aggro lead on the DPS to raise the healer without losing aggro. It would be very useful there. (AMEN)
One thing I am finding in this discussion in particular is that many players wear blinkers that prevent them seeing anything but end-game scenarios. <- as Fevelle replied, the DEVs as well ^^
That's not really very relevant to the discussion, the Summoner is hardly going to steal hate while raising someone, so short of a random AoE they're gonna be fine, especially is they swiftcast it.
As I said earlier in another post. The raise cross class skill is really unusable in it's current state, it literally detracts from the PLD skills if you put it on your hotbar, becoming an entirely wasted slot. Since PLD is based on the combination of GLD and CNJ, is it really unreasonable to expect we would at least be able to use our CNJ skills? <- now we are talking the same language ^^
Oh good grief I hope not. It's one of the few ways in which we get any ability to shape our character and influence anything about how they play. If you remove cross class skills, you rail everyone into exactly the same skills and abilities, and with the vertical gearing, each player in a job would basically be a clone of every other player in the same job. How boring would that be? On the contrary, expand the cross skills. Try this, take your soul stone off, requip as a Gladiator and look at the selection of juicy skills you have to play with. Rather than removing cross class skills, though ought to expand them to allow us more freedom with our skill build.
No it wouldn't. It's on a long cast time and uses a lot of MP, how would it be more powerful or unbalancing than SMN being able to Resurrect? Not to mention that while the PLD is casting it, they are taking damage and not putting out any DPS, so in an end-game scenario with the dps-checks there, I can't believe any raid leader would ask for a PLD over another tank for their ability to battle raise.
Then tell me why we needed CNJ to unlock our job.The difference between Paladin having a raise in battle and a summoner having raise is that a Paladin can get hit by a truck and live; a summoner cannot (No defensive CDs even). Most classes share a bum skill. (RUIN) White mages get 3 good cross class and share very good cross class. Stoneskin (maybe protect over mercy sometimes) + MRD cross is all PLD needs. If Paladin does need more utility they shouldn't be looking at cross class to improve themselves.
We don't use Cure at all (even before Clemency), Stoneskin now seems irrelevant to the point of leaving it to healers. Protect? Same - Healers.
We mostly use all from MRD.
This is an ability we have and can use, but it's useless. So I want to make a use of it.
If you don't want to use it, up to you.
I don't need that to 'perform' the way you are typing.
It's a 'plus' that would be nice to get.
A good Paladin will proactively use Stoneskin. A generous Paladin will protect when a low mp healer cannot. How surprising that a tank class borrows 3 maybe 4 skills from its tanking counterpart. (War borrows conva, provoke, awareness at the minimum and possibly flash. Not like Paladin is apart of their lore)Then tell me why we needed CNJ to unlock our job.
We don't use Cure at all (even before Clemency), Stoneskin now seems irrelevant to the point of leaving it to healers. Protect? Same - Healers.
We mostly use all from MRD.
This is an ability we have and can use, but it's useless. So I want to make a use of it.
If you don't want to use it, up to you.
I don't need that to 'perform' the way you are typing.
It's a 'plus' that would be nice to get.
Last edited by Rawrz; 11-20-2015 at 10:38 AM.
Er. Ok, yes a stoneskin in the middle of a fight during a long aoe works. But if it hits EVERYONE a good healer will stoneskin II. If it's a specific area/target, a good tank will gtfo of the aoe. Not put stoneskin on. If it's mid fight, there's the chance you get interrupted too. A generous paladin can reapply protect to a downed dps during a fight. But protect is not top priority. It is a little boost.A good Paladin will proactively use Stoneskin. A generous Paladin will protect when a low mp healer cannot. How surprising that a tank class borrows 3 maybe 4 skills from its tanking counterpart. (War borrows conva, provoke, awareness at the minimum and possibly flash. Not like Paladin is apart of their lore)
As for cross class, second wind and internal release are great for WAR. The cross class is useful. DRK gets both tank crosses. PLD gets redundancies or useless cross from conjurer
Don't worry. I'll spam cure the crap out of you with my Paladin.
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Stop. Stoneskin II can't be used in battle.Er. Ok, yes a stoneskin in the middle of a fight during a long aoe works. But if it hits EVERYONE a good healer will stoneskin II. If it's a specific area/target, a good tank will gtfo of the aoe. Not put stoneskin on. If it's mid fight, there's the chance you get interrupted too. A generous paladin can reapply protect to a downed dps during a fight. But protect is not top priority. It is a little boost.
As for cross class, second wind and internal release are great for WAR. The cross class is useful. DRK gets both tank crosses. PLD gets redundancies or useless cross from conjurer
Not sure if I'm playing the same game than you, but I was used to Stoneskin myself to help Healer's MP, once we cleared trash until the next pull, until some told me it's useless and a waste of time, not moving forward fast enough to pull..A good Paladin will proactively use Stoneskin. A generous Paladin will protect when a low mp healer cannot. How surprising that a tank class borrows 3 maybe 4 skills from its tanking counterpart. (War borrows conva, provoke, awareness at the minimum and possibly flash. Not like Paladin is apart of their lore)
so my GF use Swift+Stoneskin 2 in between.. >.<
Not leveling PLD yet, but Hallowed ground doesn't help with casting Clemency interruption right? so it be the same for raises
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