Okay so all of the dungeons we've had since the beginning are basically the same, trash, boss, more trash, second boss, final trash, third boss, amd in some content a final boss after that. But maybe we could get some dungeons with some different mechanics, like more puzzles maybe. I can't say for certain how this should be done, as I'm sure having the dungeons puzzles simple repeat exactly the same way every time will get just as boring. Getting exp for solving these puzzles would be okay too, seeing as how we get exp for doing other menial tasks, lol.

But yeah having a differnet type of dungeon might make things more interesting. Maybe having the party split up to perform role specifc tasks, then meet up to fight the boss, then have to split up to solve the next puzzle, then the next boss, then maybe some trash and then the final boss. Something a little different.

What are everyone else's thoughts are this?