The problem of bards quiting after 2nd boss in WoD after (not)obtaining aiming body was solved(?) by spamming us with healer hats the whole run. Isn't there any better loot distribution model to eliminate such RNG extremes?
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The problem of bards quiting after 2nd boss in WoD after (not)obtaining aiming body was solved(?) by spamming us with healer hats the whole run. Isn't there any better loot distribution model to eliminate such RNG extremes?
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Reminds me of when I had a run with 3-4 belts dropped... no one rolled on those.
I prefer to look at this way... Now classes that have to compete against each other, healers and casters, can now glamour at a faster rate.
Is it reset Tuesday yet.
I question whether I'm playing a PvE game with PvP mixed in, or I am I playing a PfG.
RNG sucks sometimes. Like using Steady Hand II and failing all 5 Hasty Touch. Screw you RNG.
~Quit moping, get hoping~
Void Ark is telling you that you would all look better in that hat.
I like this system they put in place to prevent people from ditching midway through a run, but I wish certain bosses had higher priority over certain types of gear.
I wish I got spammed with healer hats![]()
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