Quote Originally Posted by Vespar View Post
No, actually, they aren't killing what made the game good. Words. damn this character limit.
The reason I liked leveling 1-50 was it was an extended tutorial. Players came out at 50 knowing how to play their class at least somewhat.

I am cool with the 2.1-2.5 Storyline quests being removed, for example, but nerfing something like copperbell mines or garuda story until it's not even challenging does a diservice to the new players. They were as hard as they needed to be so that people could learn their roles. I really think subscribers are going to start taking a dip. People like a challenge, and that content was just enough to give people a sense of accomplishment for beating it.

I could be wrong, but we shall see.