Quote Originally Posted by Catwho View Post
As I've aged, my gaming habits have changed. I now have usually 3-4 hours max to spend each evening during the week, less if I want to visit friends. Some weekends I have all day to play, others I'm out of town and I can't play at all.

Despite what the community on the forums here says, a lot more people fall into the same pattern that I do - a few hours to play each day. I can't cap esoterics on Tuesday because if I did that, I would literally only be able to do that for the day. I want to craft a little, work on another job to 60, and do other activities with my FC. So I try to run an expert dungeon once a day, and I'll be lucky if I cap esoterics before the next reset.


Not saying that we don't need more mid-core content to fill the gaps, but SE is creating content that caters to the majority of its playerbase, who are content to do casual raids and roulettes once a day and call it good.
Not to question your definition of casual but I think I don't know what it means anymore. I thought being a casual player mean you play the game for fun regardless of schedules (Some more open or others) and don't take part in daily raid grinds and savage modes unless they suddenly feel like it. I consider myself a casual. I play for at least 6 - 9 hours a day (unemployed) and sometimes maybe 5 - 6 (when employed), usually giving me enough time to catch up to my friends who play the story and end game content. Extreme modes were only reached at a point where story content was finished and the only fun thing to do (That was not grinding orientated like crafting, or other relics) was to try to take them down. Learning was tough but fun, and the rewards were actually useful for upcoming content.

Basically my point is I still consider myself a casual player and I have more time on my hands. I'm not sure how much of the majority only have 4 hours to play because I'm sure they came from alot of other mmos like xi, wow, or even ffxiv 1.0 which were very grindy games that take alot of time and effort, and I'm sure they have something to say about all these changes in 3.1. Saying its the majority of the playerbase is a stretch imo