Quote Originally Posted by SerCypher View Post
Crystal Tower is a good example. Go back and look at Void Ark compared to crystal tower. Crystal tower was a fight that required coordination between the groups and within the groups. It was a dungeon where every team had to do their role, and even one person screwing up would wipe a fight. Even still, people got through it, and had fun.
Void ark has amazing examples of this; it's called the Poison Room and Cuchulain. They both can wipe your raid if nobody does what they're supposed to. CT wasn't hard... Ever. But I will say Labyrinth had the most bosses LIKE CUCHULAIN, that require people to work together.

Behe/Bone/Phlegethon everyone had to pull weight. Syrcus/WoD... Not so much.