Greetings fellow adventurers! I hope all that is well with with you fellow gamers out there becoming adjusted to the current state of the game and the recent patch injected. Also, I personally would like to thank Isac user of the lodestone forum here for bringing players on all corners of every server protesting to remove low level ranks partying with higher ranks resulting players to become more secluded to partying less than before. I will explain bellow why.

After the maintenance, I just came in and two people were shouting in Uldah tonight forming and exp party range between 13-20 for two hours; not a single soul joined either of them. Though I have joined myself since I decided to take MRD for spin off as my third job to reach to 50. This of course didn't work out so the party broke and went their separate ways to go do their own Guild Leves.

12:20 am Cst, 10/14/11 Friday morning, I decided to bring out Lnc 12 at Camp Dry bone. No one was there but myself. Normally the area is very active just as Camp Horizion. I've decided to go ahead and solo the leves my self. Keep in mind, I haven't solo'd leves at low level and have never tried it out when adjustments were made from the previous patch. My Lnc had a lv 11 weapon and I was lv 12. The damages made to the monsters were very low. The only best advantage I had was when I did weapon skills that made roughly 12-30 dmg. Even with the dexterity +10 that was added in my attributes slot, I was still missing at a very bad rate 2/5 to 3/5.

Exp with the mark (the 10 points needed to be spent at Aethyrle crystal) made little difference when a quest monster was killed. Exp was received at 100-120 per kill and a few chains were here and there sometimes. When the quest was completed, exp was a total of 1700-1800. Yes, I know that the exp after around 25+ gets better but it seems as leveling at this level seems harder than before.

I really do miss the experience points shared and earned before the 1.19 came to be. If the party was lv 45, I would still get a party invite as a CNJ 33 to help with heals. Yes, 33-45 so that's a 12 level difference off the regular range of 10. Though, because people were upset on different reasons or even biased reasons two sides argued what should and shouldn't be. You can see from yourself from these two posts.

http://forum.square-enix.com/ffxiv/threads/25819-Power-leveling-is-absolutely-BROKEN

http://forum.square-enix.com/ffxiv/threads/26463-Power-leveling-is-the-GREATEST-THING-EVER.%28thread-for-people-who-agree%29

Not much difference in the in the two arguments but one thing remained in common; to engage in personal interest in joining parties and gaining experience points. I'm personally not too happy with this because it did made me feel a bit empty as well of the people in my ls that this was adjusted. Forgive me if this may sound offensive in any way but it seems players are now focused with a term 'end game' (again correct term is mid cap game I can't stress this enough) when instead several players are trying to keep up the pace with leveling certain jobs just so they are needed in certain criteria such as NMs, killing the Ogre from the quest "Into the dark", or certain quests.

You're more than welcome to disagree or agree with my comments but I felt this needed to be said. However folks, after these majors patches coming in I felt proud for SE, and they have gained some respect from me even though chocobos & airships took them nearly a year to plant them in