Anyone have any super secret hotfix notes on what they're planning to fix with it? I poked around but found no details.
Anyone have any super secret hotfix notes on what they're planning to fix with it? I poked around but found no details.
Probably just bug fixes so they wont post anything till the servers are down. Stops people from trying to exploit them.
I pray they fix the ALT+TAB crashes and the duty roulette nonsense.
Probably whatever caused the emergency maintenance on Chaos data center this morning.
I'm guessing some of the known issue will be address. Maybe Duty finder display.
They need to fix the broken Roulettes.
There's probably a number of other fixes as well, but the only thing I've seen specifically mentioned had to do with the new rules about how fast the Limit Break gauge fills:
Assume a bunch of the "Known Issues" have been addressed as well.Hey everyone,
During the Japanese patch note reading, Yoshi-P mentioned that there has been a lot of feedback since the release of the preliminary patch notes, and he has been discussing this with the development team. As a result, they have decided to remove this feature and revert the system back to how it was originally. This will be done in a hotfix as early as possible.
This feature was originally intended to be added to allow more players with different jobs to be able to participate in end-game content, as well as keep the job setup to 2 tanks, 2 healers, and 4 DPS. However, they are aware that there are still many groups challenging Alexander (Savage) with their current groups, and also know how difficult it is to currently make a group for this content. Due to this, they will be fleshing out the feature a bit more, and plan to add it back in Patch 3.2.
We apologize for any issues this may cause your groups and ask you to please wait patiently until the hotfix for this to be reverted back.
Well guess it's time to see what's up....
Probably just boring housekeeping stuff.
"The texture of a particular patch of grass was displaying incorrectly."
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