Quote Originally Posted by Ashelia_Ferron View Post
You said one animation set.

Having the casters do one thing and the physical classes do another is not one animation set.
if i use my own word, using your logic, 1 animation set would literally means, eveyrbody with the same animation (exactly the same one)
but how can you use an animation for a hmm, lets say a bow, when your animation is for a sword ??

yes i said "one animation set" but i didnt thought i'd have to specify, "for each class " because it was so obvious to me ...