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  1. #1
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Then why can't scholars fully block attacks in game like she can?
    (0)

  2. #2
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by anguel View Post
    some people got me wrong, i didnt wanted a full instance fight at that time !

    but wanted seeing my character doing something else than just "standing" while everybody else got they're ass kicked !!
    (if we follow that logic, if in real life your friend got they're ass kick like this in front of you, are you gonna stand still ? NO !)

    and please dont give me the "yeah too much class wep, bla bla" its just skin ...,
    set 1 animation and your good to go ...
    (and most animation already exist in the database )

    and for the "SE dont want to move your character for you"
    O_o
    there is already tons of quest and mission and CS, where you start point A and take back control in point B...
    I never said you wanted an instance fight. But I believe that's the best way to feel engaged in battle without taking up too much resources.
    (5)

  3. #3
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by anguel View Post
    remind me smn or sch, what skill do they use usually ?

    thank you ...

    did you saw yashitola, block a hit with her wand ?
    hmmm
    You said one animation set.

    Having the casters do one thing and the physical classes do another is not one animation set.
    (1)

  4. #4
    Player
    anguel's Avatar
    Join Date
    Nov 2012
    Posts
    200
    Character
    Anguel Wyvern
    World
    Shinryu
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ashelia_Ferron View Post
    You said one animation set.

    Having the casters do one thing and the physical classes do another is not one animation set.
    if i use my own word, using your logic, 1 animation set would literally means, eveyrbody with the same animation (exactly the same one)
    but how can you use an animation for a hmm, lets say a bow, when your animation is for a sword ??

    yes i said "one animation set" but i didnt thought i'd have to specify, "for each class " because it was so obvious to me ...
    (0)

  5. #5
    Player
    Delily's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    666
    Character
    Delmania Shadowstar
    World
    Diabolos
    Main Class
    Dark Knight Lv 100
    There was a 14 page thread on this already. The game engine would take care of the various racial and armor appearance, but SE would need to make 13 different cut scenes. Do you want them to spend their time making your character block for a second, or would you rather they spend the time adding more content to the game?
    (0)

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Delily View Post
    There was a 14 page thread on this already. The game engine would take care of the various racial and armor appearance, but SE would need to make 13 different cut scenes. Do you want them to spend their time making your character block for a second, or would you rather they spend the time adding more content to the game?
    Don't forget that you're also gonna be re-watching the cutscene in The Unending journey... which includes all DoL and DoH classes.
    (0)
    ____________________

  7. #7
    Player
    Ashelia_Ferron's Avatar
    Join Date
    Jun 2015
    Posts
    764
    Character
    Ashelia Ferron
    World
    Siren
    Main Class
    Paladin Lv 70
    Quote Originally Posted by anguel View Post
    if i use my own word, using your logic, 1 animation set would literally means, eveyrbody with the same animation (exactly the same one)
    but how can you use an animation for a hmm, lets say a bow, when your animation is for a sword ??

    yes i said "one animation set" but i didnt thought i'd have to specify, "for each class " because it was so obvious to me ...
    And having one for each class is a waste of resources.

    Besides, how are you going to have the opponent react? A BRD bow attack is dealt with differently than a WAR axe cleave.

    You'd have to choreograph the ENTIRE FIGHT to accommodate each class.

    AND race. A sideways swing from Derplander would cut a male Elezen in half, but go straight over the head of any Lala.
    The only epic cut scenes we'll get are the CG ones with our Derplander avatar
    (4)

  8. #8
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ashelia_Ferron View Post
    And having one for each class is a waste of resources.

    Besides, how are you going to have the opponent react? A BRD bow attack is dealt with differently than a WAR axe cleave.

    You'd have to choreograph the ENTIRE FIGHT to accommodate each class.

    AND race. A sideways swing from Derplander would cut a male Elezen in half, but go straight over the head of any Lala.
    The only epic cut scenes we'll get are the CG ones with our Derplander avatar
    Then you accommodate each possibility. Quit thinking SE are a bunch of lazy workers who can't animate a character model. They could've done it but they didn't.
    (1)

  9. #9
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Kurogaea View Post
    If you ask me they're being lazy.
    Quote Originally Posted by Kurogaea View Post
    Quit thinking SE are a bunch of lazy workers who can't animate a character model.
    You were saying?
    (13)

  10. #10
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ashkendor View Post
    You were saying?
    Oh shet, you got me lol. I meant "Quit thinking SE are a bunch of uncapable workers" There we go. poor word choice lol. Damn detectives XD
    (0)

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