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  1. #1
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by AdamFyi View Post

    Gameplay would be very welcome in the form of an instanced fight. Just only in the right moments. However, instanced fights do not necessarily convey the kind of message that the writers want to convey to the players. Personally, I don't have much problems with the 3.1 cutscene. A flare to the face would definitely hurt and disorientate the WoL. :u
    The message the writers want to convey to the players isn't very consistent to what gameplay demands. Personally, I do have a problem with the cutscene, as it is just the cutscene and us (in my case, me being DRK) being more passive than the mages getting creamed. Perhaps it was less blatant than the 2.55 cutscene, but my issue with it is the same. We just aren't the active participants such a scene would suggest we should be, and that causes disparity between us in gameplay and us in cutscenes, a disparity where we are by default, incompetent when we are not in player control.

    Now SE can continue to not listen and keep working with two versions of our character, but I have no doubt that this discussion is going to keep coming up when action cutscenes keep resulting in viewers getting taken out of the story.
    (1)
    Last edited by Kallera; 11-17-2015 at 10:21 AM.