Quote Originally Posted by RyuRoots View Post
At least in the ninja example, that you're very dexterity and evasion-centric is a given because of the class you HAVE to be playing during that cutscene. For main story, they can't make *any* assumptions about race, gender, or class nor your character in general because of those first three things.
The thing is, anyone can be a Ninja, and from what I remember, this particular example happens well before the NPCs even start teaching you their advanced moves, which means that all of our WoLs have such a potential. You have the ability to be any class; there isn't any "assumption" here. Character-wise, even if I'm a Paladin, I also have the potential for a Ninja class, and all the physical ability therein.


Quote Originally Posted by RyuRoots View Post
People like you grossly underestimate how much work and time is required to animate cutscenes, especially for one-off events that'll have no reuse down the line and call it "being lazy" when it's just not logistically feasible but you're unwilling to actually learn about those jobs.
This is ironic because I am a cinematic animator at a game company. I know exactly how much work and time is required to animate cutscenes.
Also, people such as myself enjoy rewatching cutscenes at a later date an the Inn, especially if my character did something remotely noteworthy in it.


Quote Originally Posted by RyuRoots View Post
As far as being the hero...what? I must have IMAGINED killing every Primal on the continent, rescuing Raubahn, stopping the Illumanti and everything else. Clearly we're not that special because the protag is downplayed in cutscenes (because DOY, of course they are. Use your brains, people).
There needs to be an overall consistence with our character as a whole. Currently this is extremely lacking. In the actual playable content we've (potentially) killed hundreds of primals, Bahamut, etc. We're a force to be reckoned with. But in the cutscenes we're still very far behind in obtaining that same image. This is sort of funny because FFXIV is the reverse of what is true in most games where usually the cutscenes have us being badass and the playable content is less so. If we want to feel like we really are the same character that's being portrayed in those cutscenes, then there needs to be a consistency with how our power and abilities are portrayed.