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  1. #51
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Well, to be fair the WoL was on guard and prepared to attack/defend when Jerklander turned his attention to the WoL.

    But yeah, a short instance fight would have been better and then cut to that scene
    (6)

  2. #52
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Gaddes View Post
    It's the Warrior of Light, people have blocked with less.
    That would kill immersion for me more than my character always getting destroyed by the echo during cutscenes.

    And even with that someone would make a thread "why does my character always just block an never retaliates" you can't please these people unless SE just bites the bullet and drops cash on more motion capture. But you can bet the big wigs at SE still want profit so you can bet that eat into something else the game has that money could've improved.
    (2)

  3. #53
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Dererk View Post
    ^ this right here. Also not to mention adding them to all 6 races.

    6 races not to mention male and female genders so 12 in total.

    12 x12= 24 separate cut scenes they'd have to make. So pretty much they decided it's much better to not do that and instead put the time and effort that it take do make 24 different cs into other stuff. Which is a good call.

    While it be cool if our character did do something like fight in the cs its better to not waste time with it.

    Ps. Not to mention they'd have to go back and add more once new jobs are in and if they ever add a new race.
    Beat me to the punch. I was going to be much snarkier though.

    I mean, seriously Imagine if they added us fighting at only the most obvious opportunities. The fight with the Sahagin, The fight with the Warriors of Darkness, and there is probably another I'm forgetting. Assume we get one every Expansion. Not even the updates. Assume that they just have us using skills and avoid actions that require them to make distinctions by race. Slashes and spells only. Heavensward means they need to go back and add three new fight animations to the Sahagin fight. Assume they add one new class next expansion and one new fight scene. They then need to add a new class scene to two different fights, as well as the thirteen animations ((Assume Scholar and Summoner are going to cast ruin and stuff to cut down on animation)) for the new fight. 5.0 they add one new class. Three new animations for the 2.X to 4.X fights and fourteen new fights.

    Also, the hilarity of going to the storybook ((Why you can have a Darkknight in the 2.X cutscenes.)) to watch my Weaver toss her sewing pad about like a sword ((the game treats DoH and DoL classes as Gladiators for animations. S'why you thrust with a pickaxe.))
    (3)
    Last edited by ChazNatlo; 11-17-2015 at 07:14 AM.

  4. #54
    Player
    Critical-Limit's Avatar
    Join Date
    Oct 2015
    Location
    Ul'dah
    Posts
    570
    Character
    Xizzy Azenith
    World
    Zalera
    Main Class
    Monk Lv 80
    Quote Originally Posted by Delily View Post
    It would just be 12; the game engine would handle the differences in jobs, races, and equipment.
    Disagree someone made a mighty fine point about character height. A swing to cut a tall person in half, lalafell can just stand still and it'll go over head. So you would have to some extent make the enemy NPC's swing either always vertically. Or have to animate a different height swing. So races would play a role in animating fight scenes
    (0)

  5. #55
    Player
    Gaddes's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    481
    Character
    Gaddes Ronfaure
    World
    Behemoth
    Main Class
    Paladin Lv 100
    Wow, people sure love making excuses for the devs. If people are complaining so much about weapon-centric animations, they could always create badass moments that have nothing to do with weapons at all.

    I remember during the Ninja quests there was a cutscene where the WoL deftly dodges a shuriken from the bad guy like it's nothing. If we aren't able to use weapons in a cutscene due to whatever excuse you'd like, then the decent runner-up prize would be for the WoL to be able to dodge or deflect the enemies' attack. You've got no weapons to worry about, and the animation itself would be applicable to any size/race because there'd be no actual contact made.

    Say a crazy WoD comes barreling at us, weapon in hand... and we the, determined and cool-headed WoL have a cool little evasion dance with them where they're swinging but they're missing us every time. The WoL is so often weirdly stuck in place during these sorts of scenes, as if they're too afraid to move or something. Dodge, move, make use of the scenery... maybe the WoD goes to swing but the WoL kicks something in the environment in the way.

    It's very frustrating to have such a passive character in cutscenes when we're supposed to be the best there is, what others look up to. Instead, the WoL feels like the Scions are babysitting her/him. If we're really the hero then let us feel it, and not have us be second fiddle to everyone else around us.
    (13)
    Last edited by Gaddes; 11-17-2015 at 07:27 AM.

    "Well, it's no Vana'diel, but it'll have to do..."


  6. #56
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kikoten View Post
    At the same time, Thancred saved the Warrior of Darkness from us =3

    Our characters already have voices, but adding dialogue for our characters to utter during cutscenes runs the risk of further offending the playerbase. "My character wouldn't say that! How dare he/she voice my character that way!"

    Thankfully the people using us for errands are rewarding us for it.
    Like we saved Nanamo for example? Yeah sure because sitting on ground and waiting Y'shtola to protect us makes us really bad arse and dangerous I'm pretty sure the WoD's trembled of fear. This is just a terrible poor development full of cheap tricks and excuses. In this part SE has a lot of work to do it seems.
    (4)
    Last edited by Riardon; 11-17-2015 at 08:01 AM.

  7. #57
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Gaddes View Post
    Wow, people sure love making excuses for the devs. If people are complaining so much about weapon-centric animations, they could always create badass moments that have nothing to do with weapons at all
    Like this?



    But yeah, we have the Blessing of Light, so surely a magical shield would've at least suffice?

    Still, the WoL "handicap" was at least briefly shown in that s/he was busy having a that head ache before getting ready to defend himself
    (3)

  8. #58
    Player
    ChazNatlo's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    510
    Character
    Mirasa Thume
    World
    Hyperion
    Main Class
    Arcanist Lv 85
    Quote Originally Posted by Gaddes View Post
    Wow, people sure love making excuses for the devs. If people are complaining so much about weapon-centric animations, they could always create badass moments that have nothing to do with weapons at all.
    Oh that's fine. I didn't feel like addressing that point because I was addressing the comments that certain posters were making that they could make the cutscenes cater to all of the weapon types, rather than what you recommend. Your idea is great. ((another example would be the scene with Foulques, where we arguably showed our badassness by doing NOTHING, in a particular way.))

    Mind, if they start having the Warrior of Light Dodge everything rather than going on the offensive, we'd get complaints that we're being cowards and they want us to be brave.

    Technically, another option would be to give us certain universal moves that could be used with every class, so they could use those in cutscenes. Downside is that they'd need to make them ones that make sense for everyone, but don't infringe on certain other classes.
    (3)

  9. #59
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gaddes View Post
    snip
    At least in the ninja example, that you're very dexterity and evasion-centric is a given because of the class you HAVE to be playing during that cutscene. For main story, they can't make *any* assumptions about race, gender, or class nor your character in general because of those first three things. People like you grossly underestimate how much work and time is required to animate cutscenes, especially for one-off events that'll have no reuse down the line and call it "being lazy" when it's just not logistically feasible but you're unwilling to actually learn about those jobs. As far as being the hero...what? I must have IMAGINED killing every Primal on the continent, rescuing Raubahn, stopping the Illumanti and everything else. Clearly we're not that special because the protag is downplayed in cutscenes (because DOY, of course they are. Use your brains, people).
    (2)

  10. #60
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 90
    Quote Originally Posted by myahele View Post
    What's even more ridiculous, I think, was Aymeric getting stabbed by a peasant with a kitchen knife.

    ....here is someone who fought dragons and other knights and *while* wearing heavy armor he not only get stabbed, but would have died had it not been for Artorel and his father being there.
    That means, Culinarian > All class. Kitchen Knife FTW \o/
    (4)

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