Yes, we fought the primals alone. It's confirmed in the story numerous times. From our character standing alone in the aftermath of each fight, to which the Ascians always credit us solely with it's defeat and no mention of a team, to the scene after we face the derplander where Alph expresses his surprise that there is anyone else besides us capable of culling a primal, and if there was we would have known about it.
Other scenarios such as void ark, praetorium, and I believe Ramuh references the Warriors of Light, as well as you bringing in a party of elite adventurerers/sell swords.
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Not all of them. In heavensward in particular you are depicted doing a lot of the feats there alone, without any party members in sight.
Only you face the knights of the round.
Only you get eaten by Bismarck.
And iirc, only you are around to see lahabrea's death.
It's a matter of inconsistent depiction. In the same vein of Bismack, you had an entire party with your on your little floating island. Praetorium and other instances (steps of faith off the top of my head) directly refers to you getting an elite group of adventurers, greg acknowledges "fighting all eight of you...". Even in the likes of Ifrit normal when you got captured, the NPCs practically handweave that you can still escape from capture and (paraphrasing) "come back with a group of companions", all of which at the bare minimum would have at least possessed the echo to be able to resist being tempered.
It's not out of the question that there are multiple people who are blessed with the echo, let alone being a chosen of Hyadelyn (since Y'sayle is one herself). The other explaination is that there is a singular warrior of light, and the player character is reliving their experiences through the echo.
There is also a matter of you being a warrior of light, and you being the warrior of light that's throwing the equilibrium out of balance, whether or not the last statement remains to be true or not-the-whole-truth because this is coming out of an Ascian's mouth.As Krile has explained to us, there are lots of different warriors of light. Heck, anyone with the posession of the echo is considered a warrior of light, but this is not the same as the Warrior of Light we play. You can tell even when you first encounter the derplander and he says "So you are the warrior of light, savior etc" I doubt he's running around saying that to every single Warrior of light he runs into. While there are many different incarnations of the warriors of light, like Krile, they all have their own role. But in accordance to the canon of our individual story, we are the only warrior of light capable of the feats we see in the game.
Last edited by RiceisNice; 11-18-2015 at 04:08 AM.
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Yes the Aetheric sword we used on Lahabrea was due to the echo. The ones we create with the Eye, and Tupsimati are pale imitations of the one Hyd gives us, and aren't nearly as strong either. When we attack Nabriales she even says "Recall the time you struck down Lahabrea with the blade of light" Another example of how much more powerful we become with the power of light, than on our own. Hyd can literally create a blade of light for us without any tools and gather the Aether sufficient enough for our cause. This is why the Ascians are frightened of us. Not because I'm a White Mage, or Ast, but due to the power of light bestowed upon me.
As Krile has explained to us, there are lots of different warriors of light. Heck, anyone with the posession of the echo is considered a warrior of light, but this is not the same as the Warrior of Light we play. You can tell even when you first encounter the derplander and he says "So you are the warrior of light, savior etc" I doubt he's running around saying that to every single Warrior of light he runs into. While there are many different incarnations of the warriors of light, like Krile, they all have their own role. But in accordance to the canon of our individual story, we are the only warrior of light capable of the feats we see in the game.
Last edited by KyahAlmasy; 11-18-2015 at 02:39 AM.
Ramuh doesn't reference as warriors of light or bringing a party with you he only says Bringer of Light meaning just you. It's a trial for you alone as the Bringer of Light trying to make peace between the sylphs and gridanians. People were only there because its a MMO.
Last edited by Remus; 11-18-2015 at 02:42 AM.
and thats the point i was making shes a whitemage but all of a sudden she get a skill that has not been seen up to this point because the plot calls for it, but yet my character cant stop a single charging war? please as a mch he should of detonated a grenade in his face.
The aetheric lightsword/beam wasn't even the Echo or Blessing's doing, but an abundant source of aether you had at the time. You defeated Nabriales using Tupsimati and Igeyorhm with Nidhogg's eye.And also previously with Nabriales, our character didn't even posses enough power to destroy him without Moenbryda's sacrifice. As the story progressed we gained an even stronger version of the Blessing of Light, and grew even more powerful than Thordan; An ideology supplemented with generations of worship and fervent prayer. The echo is a very strong device, and has been acknowledge as our strongest weapon of choice.
How can you honestly sit there and say that your character wouldn't use the echo, when he has used in so many times in the past.
Easiest solution is to have us fight offensively, instead of usings weps, we just evade n dodge etc, same animations just need to be scaled to size.
I understand, and yes, I always did find it dumb that the adventurer does nothing at all in scenes.
At this point I really do not mind it any more, but that's just me. Personally, I don't like being that typical hero everyone counts on and expect protection from, but a hero that also has their limits, but I know others wouldn't want to be the latter in scenes.
The hero could've done something with that particular scene, sure, but he did confront derplander but was interrupted.
Having limitations, and even weaknesses is OKAY, it's what fleshes a character out. But those weaknesses have to make sense, and align with the story, not shoehorned in as a poor disguise because Square is either lazy or doesn't want to infract on headcanon. It was poorly thought-out to hype our characters like they have if they are going to portray them use helpless in scenes like this. It pulls everyone from their immersion, because it's such a blatant eyesore to anyone paying attention to the story.I understand, and yes, I always did find it dumb that the adventurer does nothing at all in scenes.
At this point I really do not mind it any more, but that's just me. Personally, I don't like being that typical hero everyone counts on and expect protection from, but a hero that also has their limits, but I know others wouldn't want to be the latter in scenes.
The hero could've done something with that particular scene, sure, but he did confront derplander but was interrupted.
The hero didn't confront the derplander, it's the other way around; the derplander confronted us. We as the hero could have been replaced with a goat, and had as much of an impact in that scene as we did. It's gotten to the point where it's almost embarrassing to watch.
Perhaps it's something we learn to live with, but Square isn't making it easy with scenes like this. At least break the scene and allow us to fight briefly against them with Y'shtola, Alph, and Krile. Give us SOME sort of interaction. That whole entire scene was just so poorly orchestrated that threads like this were BOUND to begin popping up on the forums.
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