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  1. #11
    Player
    szalkerous's Avatar
    Join Date
    Nov 2015
    Posts
    101
    Character
    Lauralanthlas Kyiardi
    World
    Excalibur
    Main Class
    Bard Lv 70
    I honestly find WM to be counter-productive to the Bard/Archer. This class should be putting the emphasis on constant motion, not the other way around. I personally wish WM required you to be constantly moving to be active, which would shore up some of the DPS shortcoming to other classes.

    You'd say, "that's OP!" but honestly, during a lot of battle you have limited options to movement without hitting AOE or drawing in additional aggro. I think it would make the class more dynamic and fun.
    (0)

  2. #12
    Player
    xXRaineXx's Avatar
    Join Date
    Sep 2013
    Location
    うるうるだ
    Posts
    369
    Character
    Raine Serafine
    World
    Chocobo
    Main Class
    Archer Lv 70
    Quote Originally Posted by szalkerous View Post
    I honestly find WM to be counter-productive to the Bard/Archer. This class should be putting the emphasis on constant motion, not the other way around. I personally wish WM required you to be constantly moving to be active, which would shore up some of the DPS shortcoming to other classes.

    You'd say, "that's OP!" but honestly, during a lot of battle you have limited options to movement without hitting AOE or drawing in additional aggro. I think it would make the class more dynamic and fun.
    Let's keep this thread clean without the 'WM SUCKS' node. It's here to stay, so might as well give suggestions to make it better.
    (2)

  3. #13
    Player
    Paladinleeds's Avatar
    Join Date
    Sep 2015
    Location
    Ul'dah
    Posts
    2,210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by xXRaineXx View Post
    Let's keep this thread clean without the 'WM SUCKS' node. It's here to stay, so might as well give suggestions to make it better.
    Err isn't that what he did in the second part of his post? Which I agree with. Making WM tied to movement (with only a limited turning circle before cancelling it (so yes you can do a 360 degree turn slowly but turn too sharply and it drops) would make Bard unique compared to Machinist.
    (0)
    White Mage ~ Scholar ~ Paladin
    Quote Originally Posted by Spiroglyph View Post
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  4. #14
    Player
    xXRaineXx's Avatar
    Join Date
    Sep 2013
    Location
    うるうるだ
    Posts
    369
    Character
    Raine Serafine
    World
    Chocobo
    Main Class
    Archer Lv 70
    Quote Originally Posted by Paladinleeds View Post
    snip
    Idk, that will probably make things worse... the prominent issue isn't really the cast time or movement anymore. Most BRD's are used to it now, I accepted that reality. The current issue is that pre-HW skills have bad communication with WM. MCH can generally outperform a BRD on average DPS, due to their procs being tied into their main rotation. BRD's Blood Letter is in such a awkward situation, it's easy to miss couple dozen procs due to being locked in animation. Though I did learn how to prioritize BL over HS 90% of the time.
    But I don't really care anymore about that, I can dish out massive DPS now, took me a long time to get the full grasp, but I am satisfied. I'm just bothered by the insta-recast of WM.
    (1)

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