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  1. #29
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    1) SMN - Every skill has a purpose, and the aoe dps is huge. Juggling timers is something I enjoy a lot. Dps is based on a priority system instead of a strict rotation allowing flexibility in changing battle situations. My only complaints are the awkward pet controls and the lack of instant burst damage on demand.

    2) and 3) WHM and AST - Can't decide which one I like more. WHM has a damage reduction for big pulls, 2 mp cooldowns, 2 healing cooldowns, burst dps, burst healing, massive aoe healing, a powerful heal-over-time and even crowd control. They have the perfect toolkit, but they are a bit turret-like. On the other hand, AST has party support for every role, good mobility, equally good gdc heals and a fast healing pace. However I think their emergency toolkit could be a bit better, as they only have 1 healing cooldown to buff their single-target healing. The extending of hots and card buffs is nice but it only helps with sustained healing and not burst.

    4) NIN - Speed! Fast actions and fast movement.

    5) MIN/BTN - Nice and relaxing.

    Honorable mentions: BRD is fun in ARR content, but I'm not a fan of WM. GSM feels like the most useful crafting class, as it can make items for every battle class. Low level accessories and glamour crystals are always in demand. High-level crafting isn't my cup of tea though. I think I might also enjoy DRK but I haven't gotten around to level it yet. People say it has good aoe threat and that it involves a lot of resource management. Magic attacks and a two handed sword... Sounds a lot like my favourite tank class - Blood DK.
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    Last edited by Reinha; 11-16-2015 at 10:08 PM.