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  1. #61
    Player
    Asheloux's Avatar
    Join Date
    Jan 2015
    Posts
    144
    Character
    Rei Sekiro
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by l1nk View Post
    So u're an asshole for non-existing reason as u get the additional experience upon clearing dungeon based on the diff of dungeons lvl and your own just to fill that gap
    That doesn't make 100% sense...English wise. But okay.
    I am not the only person who does that. I guarantee you that people do that for the same reason 'cause 9/10 of the times I have tanks leave before the duty starts is when they are high level and the dungeon is super low level.
    SO. Making a point.
    I've abandoned shit I don't like though...like Aurum Vale.
    (0)
    I'm a female player who plays a male character.
    Shocker....

  2. #62
    Player
    HyperiusUltima's Avatar
    Join Date
    Jan 2015
    Posts
    1,421
    Character
    Eileen White
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    I'm extremely tired of this shit.

    I've had 10 people today leave on Bismarck(Hard) and the Leveling Roulette just because "Oh, this is too hard for n00bs to do. New people? Screw them. I'm out." - I almost feel that people who leave pertain to that logic unless it's just a dungeon they hate...like Tanking AV(I mean, come on. Tanking AV isn't THAT hard, is it?). I'm also unsure why AV is considered a toxic zone by most players just because of the first room filled with mobs.

    Regardless, I think the community would have a lot less vitriol if people would just deal with what they get in the Roulette instead of being a d-bag and leaving.

    Edit: Unless you give a reason. Everybody understands when you have a reason to leave, just like saying you have to afk for a minute to take care of the baby or something.
    (1)
    Last edited by HyperiusUltima; 11-29-2015 at 05:30 AM.

  3. #63
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Shalan View Post
    ...
    I recommend taking a look at the "dungeons are too linear thread", not to redirect you or anything but you can see a great number of lazy mofo's who don't like dungeons that are not straight lines. Our playerbase has grown unbelievably lazy, and yes, the raiders are lazy too (and unimaginative). Alot of players want the game to be simplified and easy to rush through for immediate grinding. And each time someone brings that up, some high level raider waltzes in saying "People are gonna rush the dungeon anyway once they figure out the fastest paths" or "Not everyone has time for complex dungeons" or "It'd be too complicated for casual players like me" the hypocrisy makes me wanna puke. Since when did high-end players speak for casual ones? And when did casual players become uninterested in immersive MMO gameplay?

    So heres what I have for people like that.

    (0)

  4. #64
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by HyperiusUltima View Post
    I'm also unsure why AV is considered a toxic zone
    Probably the poison gas.

    Anyway, AV gets a bad rap because it has a bunch of annoying mobs and boss mechanics that are all concentrated in a single dungeon. Locksmith requires everyone to participate, Coincounter is baby's first no-AoE-marker boss, and Mistress combines all the personal responsibility of boss 1 with the positional awareness of boss 2.

    All the trash mobs come in groups - big groups - and everybody is too lazy, timid or ignorant to AoE.
    (0)

  5. #65
    Player
    Asheloux's Avatar
    Join Date
    Jan 2015
    Posts
    144
    Character
    Rei Sekiro
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Almalexia View Post
    Probably the poison gas.

    Anyway, AV gets a bad rap because it has a bunch of annoying mobs and boss mechanics that are all concentrated in a single dungeon. Locksmith requires everyone to participate, Coincounter is baby's first no-AoE-marker boss, and Mistress combines all the personal responsibility of boss 1 with the positional awareness of boss 2.

    All the trash mobs come in groups - big groups - and everybody is too lazy, timid or ignorant to AoE.
    A lot of people also get super lazy in that place. Like REALLY lazy.
    I can tank AV no problem but there are people who like to go running off in random directions and pull everything under the sun that myself and the healer weren't prepared for.
    I kind of wish they'd make AV go up to 50 with the item sync like they did for the Library...
    I feel like that would make a lot of people less...scared to run it.
    I won't leave an AV party unless it's like...20 minutes in and can't get past the first room.
    (0)
    I'm a female player who plays a male character.
    Shocker....

  6. #66
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Went into Sastasha today on my 59 SCH (because I'm lazy enough to rather do 4 Sastasha runs instead of one Library), screen lit up, 3 green leafs around me.
    Once the barrier fell, I cast protect....and the tank turned around and ran out, one dps followed. The other dps is like "urgh, not this again" and leaves too.
    I just stand there, dumbfounded.
    Seriously, do they have to start pulling that bullshit THAT early? -.-
    His highest level was 18.
    18!
    What the f*** is wrong with Sastasha when you are level 18?!
    (2)

  7. #67
    Player
    EA9Sol's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    437
    Character
    Eden Phantomhive
    World
    Shiva
    Main Class
    Red Mage Lv 100
    >.> This happened to my hubby when he was in Tam-Tara Deepcroft. He was trying to level up his alt's BLM but the tank just left before the even started. >.> I filled in for him, however I'm not the best of tanks. Somehow, we managed to get through without any major problems. lol X) Wish I was better at tank though, ;3;
    (0)

  8. #68
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    I don't encourage it, I'm totally against it, but I do slightly understand why a high lvl tank would bail on a really low lvl dungeon.
    It's boring, it's annoying (no useful skills yet) and the exp rewards are mediocre. But if the dungeon is just one level below the maximum the tank can possibly do, it drives me mad >.>
    (0)

  9. #69
    Player
    Yurihyuga's Avatar
    Join Date
    Nov 2013
    Posts
    162
    Character
    Valous Voakes
    World
    Odin
    Main Class
    Paladin Lv 90
    if you impose a harsh penalty only thing people will do is dc instead of abandoning making matters even worse.
    (0)

  10. #70
    Player
    ColdestHeaven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    294
    Character
    Seyrleen Cinderbraid
    World
    Ragnarok
    Main Class
    Machinist Lv 80
    I like how people feel self-entitled to queue and then leave if the roulette does not fit their liking, even if that means leaving three-to-seven more people to twiddle their thumbs while they wait for a non-DPS replacement. "A lot of people do that" ain't really an excuse for that. Unless you are sure there's an immediate replacement (stuff like tanks in void ark, but that's a whole another can of worms), it's nothing short of a selfish attitude. No action from the devs will ever change that: more punishing to leave would just make it worse, and more rewarding to clear would make it like people would abandon other dungeons anyway.
    (0)

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