Quote Originally Posted by Lyrica_Ashtine View Post
There are also aggro ignoring mechanics as well. Gilgamesh when some players have been mini'd, for example. Or aggro priority: BCOB Turn 5 back then for those who did the 2-tank strategy.

As for the more "new and fresh" idea, this only punishes players who strife for maximum performance and won't be an issue when the party has a great tank and terrible DPS/healers. Or rather, it only punishes min-maxers and doesn't affect "I play how I want" players much at all.
Maximizing damage is pretty much a thing in every piece of content currently. Don't be afraid of actual difficult mechanics beyond muscle memory rotations.